Army Healer

(image)

Faced with death everyday, the Army Healers know best how to combat it. They know more than any other that not through blind faith or prayer is life preserved but the dogged and determined application of human knowledge, and a pair of steady hands. Adept at wielding both the smaller blades of their trade as well as the large blades of war, Army Healers are an indispensible presence in the Weydian military.

Special Notes: This unit is capable of healing those around it, and curing them of poison.

 

Information

Advances from: Patrol Healer
Advances to: Field Surgeon
Cost: 36
HP: 40
Moves: 5
XP: 43
Level: 2
Alignment: neutral
Id: Army Healer
Abilities: cures, heals +8

Attacks (damage × count)

(image)short sword
melee
6 × 2
blade

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:28:51 2024.