Light Cavalry

(image)

Light Cavalry are among the bravest and most feared riders in all of Wesnoth. Clad in minimal armor, they free themselves to ride swiftly, faster than any of their peers. The daring tactics they employ are like a double-edged sword, for they often win either glory or a swift death. Light Cavalry excel in hunting down infantrymen who have made the mistake of breaking formation, and in piercing defensive lines. However, they have limited use in defense.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.

(portrait)

Information

Advances from: Scout Cavalry
Advances to: Charger
Cost: 40
HP: 48
Moves: 8
XP: 128
Level: 2
Alignment: lawful
Id: AoT_lightcavalry
Abilities: skirmisher

Attacks (damage × count)

(image)lance
melee
9 × 3
pierce
charge

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:47:54 2024.