Orcish Bladeflail

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Since first encountering Ulfserkers orcs wanted their own berserkers. After much (frequently fatal) experimentation by Shamans, an approximation was achieved via an unwholesome amalgam of fungii, herbs and alcohol.
Bladeflailers (aka Mageslicers) are Grunts who have been given (often unknowingly) this toxic cocktail. The resulting drug induced frantic energy bestows 4 rounds berserk melee but overtaxes their strength and they tire quickly once wounded (orcs call this "burnout").

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Information

Advances from:
Advances to: Orcish Bladethrash
Cost: 13
HP: 42
Moves: 6
XP: 42
Level: 1
Alignment: chaotic
Id: Orcish Bladeflail
Abilities:

Attacks (damage × count)

(image)sword
melee
4 × 4
blade
berserk
swarm

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire0%
(icon) cold0% (icon) arcane-20%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen220%
(icon) Fungus330%
(icon) Hills140%
(icon) Mountains250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:53:42 2024.