Soul

(image)

Some souls cannot find rest and are damned to aimlessly wander this world for eternity. Often they belong to inexperienced Dark Adepts, who tried to cheat their premature death. And succeeded. Regrettably.

Special Notes: During battle, this unit can drain life from victims to renew its own health. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from:
Advances to: Ghost
Cost: 10
HP: 10
Moves: 7
XP: 18
Level: 0
Alignment: chaotic
Id: Soul
Abilities:

Attacks (damage × count)

(image)touch
melee
3 × 3
arcane
drains
(image)wail
ranged
3 × 2
cold

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Mar 20 03:44:35 2024.