Sorcerer
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Sorcerers are not common among the imperialists who generally dislike the idea of a power so hard to regulate and control but on the occasion where one earns the protection of a powerful patron who'll provide them with time to experiment they can become a devastating arm to that mans ambitions.
Information
Advances from: | |
Advances to: | |
Cost: | 50 |
HP: | 55 |
Movement: | 5 |
XP: | 180 |
Level: | 3 |
Alignment: | lawful |
ID | EFM_PL_Sorcerer |
Abilities: |
Attacks (damage - count)
![]() | summon ranged | 60 - 1 insects | magical |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
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Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |