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Doctor

(image)

Some alchemists choose to study how to heal bodies rather than how to harm them. These are even more highly valued than their more aggressive brethren. They also take an oath which unfortunately forbids using poison on their enemies however it says nothing about paralysis powder.

Information

Advances from: Alchemist
Advances to:
Cost: 32
HP: 34
Movement: 5
XP: 100
Level: 2
Alignment: neutral
IDEFM_Doctor
Abilities: cures, heals +8

Attacks (damage - count)

(image)knife
melee
3 - 3
blade
(image)paralysis powder
ranged
4 - 5
arcane
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water9910%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove240%
(icon) Sand130%
(icon) Shallow Water330%
(icon) Swamp240%
(icon) Unwalkable9920%
(icon) Village160%