Guardian
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In the absence of a thane there will usually be at least a few men who put it upon themselves to maintain order and law in a village.
Information
Advances from: | Vigilante Warder |
Advances to: | Sentinal |
Cost: | 24 |
HP: | 42 |
Movement: | 5 |
XP: | 74 |
Level: | 2 |
Alignment: | neutral |
ID | EFM_Guardian |
Abilities: |
Attacks (damage - count)
![]() | staff melee | 5 - 5 impact | counter |
Resistances
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blade | -30% | ![]() |
pierce | -20% | |
---|---|---|---|---|---|---|
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impact | -20% | ![]() |
fire | 0% | |
![]() |
cold | 10% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 70% |
![]() |
Cave | 2 | 50% |
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Coastal Reef | 2 | 50% |
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Deep Water | - | 0% |
![]() |
Flat | 1 | 60% |
![]() |
Forest | 2 | 70% |
![]() |
Frozen | 2 | 40% |
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Hills | 2 | 70% |
![]() |
Mountains | 3 | 70% |
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Mushroom Grove | 2 | 70% |
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Sand | 2 | 40% |
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Shallow Water | 2 | 40% |
![]() |
Swamp | 2 | 40% |
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Unwalkable | - | 0% |
![]() |
Village | 1 | 70% |