Undinė kerėtoja

(image)

Young mermaids are often initiated into the water magics native to their people. The wondrous abilities this grants are inimitable by any other race, a mark of the faerie side of these creatures.

Despite their frailty, this makes them quite formidable in combat, as they can call upon the very water about them to smite their enemies.

(portrait)

Information

Advances from:
Advances to: Undinė žynė, Undinė kerėtoja
Cost: 16
HP: 27
Moves: 6
XP: 42
Lygis: 1
Prigimtis: šviesus
Id: Mermaid Initiate
Abilities:

Attacks (damage × count)

(image)lazda(impact attack) smūgis7 × 1(melee attack) peštynės
(image)vandens purkšlai(impact attack) smūgis8 × 2(ranged attack) šaudymas(magiška)

Atsparumai

(icon) kirtimas0% (icon) dūris0%
(icon) smūgis0% (icon) ugnis0%
(icon) šaltis20% (icon) paslaptinga0%

Terrain

TerrainMovement CostDefense
(icon) Gilus vanduo150%
(icon) Grybai320%
(icon) Kaimas140%
(icon) Kalnai0%
(icon) Kalvos430%
(icon) Miškas430%
(icon) Netikra uždanga0%
(icon) Nevaikštoma0%
(icon) Pakrantės uolynai270%
(icon) Pelkė160%
(icon) Pilis140%
(icon) Plokščia230%
(icon) Seklus vanduo160%
(icon) Smėlis230%
(icon) Urvas320%
(icon) Užšalusi230%
Last updated on Fri Nov 22 00:43:36 2024.