Druidesse de Quenoth


Worshippers of the Goddess of Light, Eloh, Druids are considered mysterious even by other elves of the same order. Part of this stems from the Druids’ unusual connection with nature, something nearly wholly absent in a world pervaded by scorched sand. In a brutish world where others train themselves for combat and survival, these elves are the few who remain as healers and caretakers.



Advances from: Chamane de Quenoth
Advances to: Nymphe de Quenoth
Cost: 48
HP: 45
Moves: 5
XP: 180
Niveau : 3
Alignement : neutre
Id: Quenoth Druid
Abilities: guérison, soins +8

Attacks (damage × count)

(image)bâton(impact attack) contondant9 × 2(melee attack) corps à corps
(image)sable(impact attack) contondant6 × 3(ranged attack) à distance(confusion)
(image)épines(pierce attack) perforant7 × 4(ranged attack) à distance(magique)


(icon) tranchant0% (icon) perforant0%
(icon) contondant0% (icon) feu0%
(icon) froid0% (icon) arcane-10%


TerrainMovement CostDefense
(icon) Caverne230%
(icon) Champignons250%
(icon) Château160%
(icon) Collines250%
(icon) Eau peu profonde320%
(icon) Eau profonde0%
(icon) Faux voile0%
(icon) Forêt250%
(icon) Gelé330%
(icon) Impraticable0%
(icon) Marais230%
(icon) Montagnes360%
(icon) Plat140%
(icon) Récif230%
(icon) Sable160%
(icon) Village160%
Last updated on Sat Sep 19 00:04:46 2020.