Maraudeur

(image)

Some find themselves well suited to the life of a raider and may even form their own clans with like-minded individuals. Ever roaming the deserts for unwary travelers or vulnerable caravans, these horsemen make their livelihood off scavenging and pilfering. Having no particular specialty, marauders are neither the strongest warriors, nor the most dextrous archers, but are nevertheless among the most dangerous enemies out in the desert due to their sheer maneuverability. A coordinated marauder attack can wipe out medium-sized camps before any response is possible, and guerrilla tactics may allow them to prevail against stronger foes where brute force does not. For this reason, they are sometimes hired by small armies or wealthier caravans as a deterrent to unwanted raids.

 

Information

Advances from: Auxiliaire
Advances to:
Cost: 52
HP: 58
Moves: 9
XP: 150
Niveau : 3
Alignement : chaotique
Id: Dune Marauder
Abilities:

Attacks (damage × count)

(image)torche(fire attack) feu11 × 3(melee attack) corps à corps
(image)arc(pierce attack) perforant10 × 3(ranged attack) à distance

Résistances 

(icon) tranchant20% (icon) perforant-20%
(icon) contondant20% (icon) feu0%
(icon) froid0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Caverne330%
(icon) Champignons340%
(icon) Château160%
(icon) Collines260%
(icon) Eau peu profonde420%
(icon) Eau profonde0%
(icon) Faux voile0%
(icon) Forêt340%
(icon) Gelé230%
(icon) Impraticable0%
(icon) Marais420%
(icon) Montagnes350%
(icon) Plat140%
(icon) Récif330%
(icon) Sable140%
(icon) Village140%
Last updated on Tue Oct 27 22:44:00 2020.