Heksemester

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A lich is the physical embodiment of black magic’s first goal: the quest to achieve immortality. Though a great deal is sacrificed in the rebirth, in becoming a lich one cheats death of that which truly gives it terror. For it is the mind that is retained, and the spirit which follows, though the body may wither away.

It is not known, save perhaps by the inner circles of necromancy, whether life is prolonged indefinitely or simply extended. But the fact that this question can be raised at all, testifies to the magnitude of what their order has achieved.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. Enheten kan suge til seg livskraft fra levende fiender for å gjenvinne egen helse. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. Denne enheten kan holde seg i skjul, neddykket på dypt vann.

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Information

Forfremmes fra: Mørkekunstner
Advances to:
Kostnad:50
HP: 60
Flytt: 6
XP: 150
Level: 3
Sinnelag: chaotic
Id: Lich
Abilities: dykke

Attacks (damage × count)

(image)berøring
nærkamp
8 × 3
arkan
blodsugende
(image)froststorm
avstand
12 × 3
frost
magisk
(image)skyggebølge
avstand
9 × 3
arkan
magisk

Resistances

(icon) hugg10% (icon) stikk30%
(icon) slag-10% (icon) ild-20%
(icon) frost60% (icon) arkan-40%

Terrain

TerrainMovement CostDefense
(icon) Borg160%
(icon) Deep Water310%
(icon) Fjell360%
(icon) Flate140%
(icon) Frossen230%
(icon) Fungus260%
(icon) Grotte240%
(icon) Grundt vann320%
(icon) Kystrev230%
(icon) Landsby160%
(icon) Sand230%
(icon) Skog250%
(icon) Sump230%
(icon) Utilgjenglig0%
(icon) Åser250%
Last updated on Fri Apr 20 11:50:50 2018.