Junior Commander

(image)

Scarcely 17 or 18 years old, the sons of knights and lords were given mounts and swords and told to become leaders of men. Those whose mettle was strong enough for the task became the commanders of the armies of Wesnoth.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

(portrait)

Information

Advances from:
Advances to: Horseman Commander
Cost: 19
HP: 34
Moves: 6
XP: 45
Mæþ: 1
Alignment: lawful
Id: Junior Commander
Abilities: ladscipe

Attacks (damage × count)

(image)spear
neahfeoht
6 × 3
stice

Resistances

(icon) ecg20% (icon) stice-20%
(icon) dynt30% (icon) fyr0%
(icon) ceald0% (icon) runlic20%

Terrain

TerrainMovement CostDefense
(icon) Beorgas0%
(icon) Burg140%
(icon) Coastal Reef330%
(icon) Deop Ƿæter0%
(icon) Fild140%
(icon) Fungus420%
(icon) Gefroren230%
(icon) Hyllas240%
(icon) Sand230%
(icon) Sceald Ƿæter420%
(icon) Scræf420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Þorp140%
(icon) Ƿeald330%
Last updated on Fri Apr 20 11:57:37 2018.