Vision
The mutation of the visions has increased their senses. Most of them turn into some kind of fishmen and are able to breath underwater, even though a few mutants stay unchanged. Even with closed eyes, these mutants can predict attacks and some of them are said to even see into a near future. This ability can be used for both defence and attack reasons. These fishmutants can perform some kind of electric shock attack, that can effictively take out mechanical units.
Information
Advances from: | Talented |
Advances to: | |
Cost: | 30 |
HP: | 35 |
Movement: | 6 |
XP: | 150 |
Level: | 2 |
Alignment: | neutral |
ID | Vision |
Abilities: | steadfast, skirmisher |
Attacks (damage - count)
Doubleplasmadagger melee | 5 - 4 cold | magical firststrike extradefence | |
Shock ranged | 10 - 2 arcane | magical stun |
Resistances
blade | 15% | pierce | 15% | |||
---|---|---|---|---|---|---|
impact | 15% | fire | 5% | |||
cold | 50% | arcane | 75% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 2 | 50% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 70% | |
Deep Water | 1 | 50% | |
Flat | 2 | 30% | |
Forest | 3 | 40% | |
Frozen | 2 | 20% | |
Hills | 3 | 40% | |
Mountains | 5 | 40% | |
Mushroom Grove | 2 | 40% | |
Sand | 1 | 40% | |
Shallow Water | 1 | 60% | |
Swamp | 1 | 60% | |
Unwalkable | - | 0% | |
Village | 1 | 40% |