Syndicate Poison
Poison Class Hacker should be taken out as soon as sighted. They are said to be able to aggressively manipulate any enemy unit and are known to use even poison gas to take out living beings. They can also deploy and control drones.
Information
Advances from: | Syndicate Manipulator |
Advances to: | |
Cost: | 60 |
HP: | 35 |
Movement: | 6 |
XP: | 70 |
Level: | 3 |
Alignment: | neutral |
ID | Poison |
Abilities: | nightstalk, Poisontrap, Shadowimage, Drones, Empstrike |
Attacks (damage - count)
Poison Hack ranged | 8 - 3 arcane | slows backstab poison splashpoison | |
Poison Shock melee | 8 - 3 arcane | slows splash splashslow splashpoison |
Resistances
blade | 10% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 10% | fire | 10% | |||
cold | -100% | arcane | 90% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | - | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |