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Elemental

(image)

The mutation has completly destroyed the body of the mutants, leaving behind a sheme, a shadow of its former self. This is a rare mutation and its usally a fatal one. But sometimes the willpower of an individual is strong enough to reassemble their former form. These 'Elementals' can control the one element they touched before their mutation, be it water, fire, plasma, iron or smock. Elementals are highly resistant to any kind of damage, but it takes a lot of selfcontrol to perform attacks.

Information

Advances from: Talented
Advances to:
Cost: 40
HP: 20
Movement: 5
XP: 150
Level: 2
Alignment: neutral
IDElemental
Abilities: regenerates, skirmisher

Attacks (damage - count)

(image)Touch
melee
10 - 2
cold
poison
(image)Elemental Storm
ranged
10 - 2
fire
splash

Resistances

(icon) blade90% (icon) pierce90%
(icon) impact90% (icon) fire90%
(icon) cold90% (icon) arcane90%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef160%
(icon) Deep Water160%
(icon) Flat160%
(icon) Forest160%
(icon) Frozen160%
(icon) Hills160%
(icon) Mountains160%
(icon) Mushroom Grove260%
(icon) Sand160%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable160%
(icon) Village160%