Dragonkind
Dragonkinds don't have the weaknesses of their old mutation and are therefore the master of the airborne combat. Their leather like skin gives them a higher resistance to basic weapons and fire. Therefore they are now vulnerable to cold and more vulnerable to shocks than before.
Information
Advances from: | Bird |
Advances to: | |
Cost: | 60 |
HP: | 55 |
Movement: | 10 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Dragonkind |
Abilities: | skirmisher |
Attacks (damage - count)
Dragonbreath ranged | 8 - 4 fire | hit and run |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 20% | fire | 50% | |||
cold | -50% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 60% | |
Coastal Reef | 1 | 60% | |
Deep Water | 1 | 60% | |
Flat | 1 | 60% | |
Forest | 1 | 60% | |
Frozen | 1 | 60% | |
Hills | 1 | 60% | |
Mountains | 1 | 60% | |
Mushroom Grove | 2 | 60% | |
Sand | 1 | 60% | |
Shallow Water | 1 | 60% | |
Swamp | 1 | 60% | |
Unwalkable | 1 | 60% | |
Village | 1 | 60% |