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Dragonkind

(image)

Dragonkinds don't have the weaknesses of their old mutation and are therefore the master of the airborne combat. Their leather like skin gives them a higher resistance to basic weapons and fire. Therefore they are now vulnerable to cold and more vulnerable to shocks than before.

Information

Advances from: Bird
Advances to:
Cost: 60
HP: 55
Movement: 10
XP: 150
Level: 3
Alignment: neutral
IDDragonkind
Abilities: skirmisher

Attacks (damage - count)

(image)Dragonbreath
ranged
8 - 4
fire
hit and run

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire50%
(icon) cold-50% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef160%
(icon) Deep Water160%
(icon) Flat160%
(icon) Forest160%
(icon) Frozen160%
(icon) Hills160%
(icon) Mountains160%
(icon) Mushroom Grove260%
(icon) Sand160%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable160%
(icon) Village160%