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Wesnoth Units database

Seer

(image)

The Seer are special soldiers with an implanted chip. Due to this technology they can predict any attack and avoid it. The Seer's armor increases their strength, making them a fearsome enemy in melee. Their attacks can penetrate almost any armor and smash even heavy gates. Their bladeguns can penetrate almost any armor,

Information

Advances from: Warboy
Advances to:
Cost: 55
HP: 50
Movement: 10
XP: 120
Level: 3
Alignment: neutral
IDSeer
Abilities: steadfast, skirmisher

Attacks (damage - count)

(image)Supersmash
melee
35 - 1
cold
magical
firststrike
hit and run
(image)Bladeguns
ranged
6 - 4
cold
magical
splash
firststrike

Resistances

(icon) blade15% (icon) pierce15%
(icon) impact15% (icon) fire15%
(icon) cold15% (icon) arcane-50%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water-0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Hills270%
(icon) Mountains370%
(icon) Mushroom Grove270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village170%