Seer
The Seer are special soldiers with an implanted chip. Due to this technology they can predict any attack and avoid it. The Seer's armor increases their strength, making them a fearsome enemy in melee. Their attacks can penetrate almost any armor and smash even heavy gates. Their bladeguns can penetrate almost any armor,
Information
Advances from: | Warboy |
Advances to: | |
Cost: | 55 |
HP: | 50 |
Movement: | 10 |
XP: | 120 |
Level: | 3 |
Alignment: | neutral |
ID | Seer |
Abilities: | steadfast, skirmisher |
Attacks (damage - count)
Supersmash melee | 35 - 1 cold | magical firststrike hit and run | |
Bladeguns ranged | 6 - 4 cold | magical splash firststrike |
Resistances
blade | 15% | pierce | 15% | |||
---|---|---|---|---|---|---|
impact | 15% | fire | 15% | |||
cold | 15% | arcane | -50% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 70% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 50% | |
Deep Water | - | 0% | |
Flat | 1 | 60% | |
Forest | 2 | 70% | |
Frozen | 2 | 40% | |
Hills | 2 | 70% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 70% | |
Sand | 2 | 40% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 70% |