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Syndicate Hacker

(image)

Hackers just wear a light armor that offers no protection. Therefore it is one of the few units that can do arcane damage by hacking, which means that they either try to manipulate the equipment or the brain implanted chips of an invidual. They also can deploy shocks, to overload equipment of enemy hackers or stun any enemy. The Syndicates Hacker wears a special armor that allows him to sneak up mechancial units and take them out.

Information

Advances from:
Advances to: Syndicate Manipulator
Cost: 18
HP: 25
Movement: 6
XP: 30
Level: 1
Alignment: neutral
IDHackerbad
Abilities: nightstalk, Shadowimage

Attacks (damage - count)

(image)Hack
ranged
8 - 3
arcane
slows
backstab
(image)Shock
melee
8 - 3
arcane
slows
splash

Resistances

(icon) blade-10% (icon) pierce-10%
(icon) impact-10% (icon) fire0%
(icon) cold-100% (icon) arcane70%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water-0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Hills270%
(icon) Mountains370%
(icon) Mushroom Grove270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village170%