Esgrimidor
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Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.
Outfitted with only a dagger and saber, Fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They relish dancing circles around troops like heavy infantry, mocking the weight of their full armor.
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Information
Advances from: | ‒ |
---|---|
Advances to: | Duelista |
Cost: | 16 |
HP: | 28 |
Moves: | 6 |
XP: | 42 |
Nivel: | 1 |
Alineamiento: | legal |
Id: | Fencer |
Abilities: | hostigador |
Attacks (damage × count)
![]() | sable | ![]() | 4 × 4 | ![]() |
Resistencias
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de corte | -30% | ![]() |
de penetración | -20% | |
---|---|---|---|---|---|---|
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de impacto | -20% | ![]() |
de fuego | 0% | |
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de frío | 10% | ![]() |
arcano | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
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Aguas profundas | ‒ | 0% |
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Aguas someras | 2 | 40% |
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Aldea | 1 | 70% |
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Arena | 2 | 40% |
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Arrecife costero | 2 | 50% |
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Bosque | 2 | 70% |
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Castillo | 1 | 70% |
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Colinas | 2 | 70% |
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Congelado | 2 | 40% |
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Cueva | 2 | 50% |
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Falsa oscuridad | ‒ | 0% |
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Intransitable | ‒ | 0% |
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Llano | 1 | 60% |
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Montañas | 3 | 70% |
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Pantano | 2 | 40% |
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Setas | 2 | 70% |
Last updated on Fri Feb 21 02:19:10 2025.