Caminante barján

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Originating from the nomadic wanderers of the open deserts, Rovers are the representation of the most well-balanced Dunefolk soldier: flexible, mobile, equally effective in defense and offense as well as in ranged or close combat. They are experienced hunters and trackers, hardy inhabitants of the deserts and hills that they call home. While lacking training as formal troops, the skills these Rovers employ for survival in the desert translate readily to warfare. Their unique trait of fighting best at dawn or dusk corresponds with the time when desert temperatures are the most habitable.

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Information

Advances from:
Advances to: Explorador barján
Cost: 14
HP: 33
Moves: 5
XP: 40
Nivel: 1
Alineamiento: crepuscular
Id: Dune Rover
Abilities:

Attacks (damage × count)

(image)hacha(blade attack) de corte4 × 3(melee attack) cuerpo a cuerpo
(image)arco compuesto(pierce attack) de penetración5 × 3(ranged attack) a distancia

Resistencias

(icon) de corte0% (icon) de penetración0%
(icon) de impacto0% (icon) de fuego0%
(icon) de frío0% (icon) arcano10%

Terrain

TerrainMovement CostDefense
(icon) Aguas profundas0%
(icon) Aguas someras320%
(icon) Aldea160%
(icon) Arena150%
(icon) Arrecife costero230%
(icon) Bosque250%
(icon) Castillo160%
(icon) Colinas260%
(icon) Congelado320%
(icon) Cueva240%
(icon) Falsa oscuridad0%
(icon) Intransitable0%
(icon) Llano140%
(icon) Montañas260%
(icon) Pantano230%
(icon) Setas250%
Last updated on Fri Feb 21 02:19:09 2025.