A Song of the Winds
Aberrations | |||||||||||||||||||||||||||||||||||||||||||||
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L1 Black Cat
4 × 2 melee-blade 2 × 2 ranged-arcane (magical, jinx) |
L2 Jinx Beast
8 × 2 melee-blade 3 × 3 ranged-arcane (magical, jinx) |
L3 Calamity
12 × 2 melee-blade 5 × 4 ranged-arcane (magical, jinx) |
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L1 Scornful Watcher
7 × 1 melee-impact 6 × 3 ranged-arcane_focus (arcane focus) |
L2 Spiteful Watcher
10 × 1 melee-impact 10 × 3 ranged-arcane_focus (arcane focus) |
L3 Inquisitor
13 × 1 melee-impact 14 × 3 ranged-arcane_focus (arcane focus) |
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L1 Unhatched
5 × 3 melee-impact (charge) |
L2 Angry One
dauntless
11 × 3 melee-impact |
L3 Raging One
dauntless
15 × 3 melee-impact |
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L2 Rash One
8 × 3 melee-impact (charge) |
L3 Reckless One
11 × 3 melee-impact (charge) |
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L2 Shredder Spawn
6 × 4 melee-blade (frenzy, drains) |
L3 Ripper Beast
9 × 4 melee-blade (frenzy, drains) |
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Abstractions | |||||||||||||||||||||||||||||||||||||||||||||
L3 None
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L0 Sky Shard
teleport
6 × 2 melee-cold |
L1 Sky Crystal
teleport
8 × 3 melee-cold |
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L1 Yansa's Tears
teleport
12 × 3 melee-cold |
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Aragwaithi | |||||||||||||||||||||||||||||||||||||||||||||
L1 Adept
heals +4
7 × 1 melee-impact 7 × 3 ranged-fire (magical) |
L2 Enchantress
cures, heals +8
7 × 2 melee-impact 10 × 3 ranged-fire (magical) |
L3 Sorceress
cures, heals +8, teleport
13 × 2 melee-impact 15 × 3 ranged-fire (magical) |
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L1 Archer
4 × 3 melee-blade 5 × 4 ranged-pierce |
L2 Strongbow
7 × 3 melee-blade 9 × 4 ranged-pierce |
L3 Greatbow
10 × 3 melee-blade 12 × 4 ranged-pierce (precision) |
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L3 Slayer
11 × 4 melee-blade 10 × 4 ranged-pierce |
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L1 Eagle Rider
7 × 3 melee-blade 12 × 2 melee-impact (attack only) |
L2 Eagle Master
10 × 3 melee-blade 16 × 2 melee-impact (attack only) |
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L0 Little Girl
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L3 Princess
inspire |
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L1 Scout
11 × 2 melee-pierce |
L2 Lancer
12 × 3 melee-pierce |
L3 Silver Shield
12 × 4 melee-pierce |
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L1 Spearman
12 × 2 melee-pierce (first strike) |
L2 Flagbearer
leadership
14 × 2 melee-pierce 7 × 4 melee-blade |
L3 Captain
leadership
18 × 2 melee-pierce 10 × 4 melee-blade |
L4 Ancient Banner
leadership, protection
21 × 2 melee-pierce 11 × 4 melee-blade |
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L2 Pikeman
16 × 2 melee-pierce (first strike) |
L3 Guardian
24 × 2 melee-pierce (first strike) |
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L1 Swordsman
6 × 4 melee-blade |
L2 Guard
steadfast
11 × 3 melee-blade |
L3 Shield Guard
steadfast, protection
16 × 3 melee-blade |
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L2 Longswordsman
9 × 4 melee-blade |
L3 Swordsmaster
10 × 5 melee-blade |
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L2 Wanderer
7 × 5 melee-blade 10 × 3 melee-pierce 11 × 2 melee-impact 7 × 4 ranged-pierce |
L3 Swordmaster
9 × 5 melee-blade 12 × 3 melee-pierce 15 × 2 melee-impact 10 × 4 ranged-pierce |
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Asuri | |||||||||||||||||||||||||||||||||||||||||||||
L5 None
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L1 Firstborn
vitality
4 × 4 melee-blade (marksman, counter) 7 × 2 melee-blade (whirlwind) 5 × 2 ranged-arcane (daze) |
L2 Exalted One
regenerates, cures, heals +8
5 × 4 melee-blade (marksman, counter) 7 × 3 melee-fire (marksman, counter) 7 × 3 ranged-fire (magical, slows) |
L3 Herald of Roshanee
regenerates, teleport, cures, heals +8
8 × 4 melee-blade (marksman, counter) 10 × 3 melee-fire (marksman, counter) 8 × 4 ranged-fire (magical, slows) 30 × 1 ranged-arcane (magical, attack only, whirlwind) |
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L2 Holy Blade
vitality
8 × 3 melee-blade (whirlwind) 6 × 4 melee-pierce (marksman, counter) 6 × 3 ranged-arcane (magical, daze) |
L3 Chaos of Andhera
regenerates, tyrant's aura
10 × 4 melee-blade (high precision) 13 × 3 melee-pierce (high precision, daze) 24 × 1 melee-fire (charge, attack only) 4 × 6 ranged-fire (swarm, high precision) |
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L3 General of Saaya
inspire, leadership, leadership, leadership, regenerates
9 × 4 melee-blade (marksman, counter) 7 × 5 melee-pierce (first strike, marksman, counter) 8 × 4 ranged-arcane (magical, daze) 24 × 1 ranged-pierce (high precision, attack only, beam) |
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L6 Tyrant of Saaya
inspire, leadership, leadership, leadership, leadership, leadership, mana
18 × 4 melee-pierce (high precision, beam) 40 × 1 melee-pierce (high precision, charge, attack only) 50 × 1 ranged-impact (high precision, explosive) |
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Avatars | |||||||||||||||||||||||||||||||||||||||||||||
L8 Avatar of Order
divine essence, tyrant's aura
18 × 4 melee-blade (unerring) 30 × 4 ranged-fire (unerring, explosive) 40 × 2 ranged-cold (unerring, beam, attack only) 120 × 1 ranged-arcane (high precision, devastation, attack only) |
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Carapaces | |||||||||||||||||||||||||||||||||||||||||||||
L1 Carapace
8 × 2 melee-impact 8 × 2 ranged-impact (first strike) |
L2 Gallant Carapace
steadfast
11 × 2 melee-impact 11 × 2 ranged-impact (first strike) |
L3 Warrior Carapace
steadfast
14 × 2 melee-impact 14 × 2 ranged-impact (first strike) |
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Celestials | |||||||||||||||||||||||||||||||||||||||||||||
L1 Acolyte
3 × 2 melee-impact 5 × 4 ranged-fire (magical) |
L2 Mystic
6 × 2 melee-impact 7 × 4 ranged-fire (magical) 10 × 3 ranged-arcane |
L3 Prophet
7 × 2 melee-impact 10 × 4 ranged-fire (magical) 14 × 3 ranged-arcane |
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L1 Light Spirit
illuminates
4 × 4 ranged-arcane (magical) |
L2 Lantern Archon
illuminates
7 × 4 ranged-arcane (magical) |
L3 Master of Light
illuminates
8 × 5 ranged-arcane (magical) |
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L1 Messenger
inspire
7 × 3 melee-blade (marksman) |
L2 Claimant
leadership
10 × 3 melee-blade (marksman) |
L3 Herald
leadership
14 × 3 melee-blade (marksman) 10 × 2 ranged-arcane (magical) |
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Centaurs | |||||||||||||||||||||||||||||||||||||||||||||
L1 Warden
7 × 3 melee-pierce 6 × 1 ranged-pierce |
L2 Sentinel
10 × 3 melee-pierce 9 × 1 ranged-pierce |
L3 Spearmaiden
protection
14 × 3 melee-pierce 12 × 1 ranged-pierce |
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Deep Elves | |||||||||||||||||||||||||||||||||||||||||||||
L0 Lesser Wisp
6 × 2 melee-arcane (magical) |
L1 Blood Maiden
aspect of the hunter
6 × 4 melee-blade |
L2 Vengeance
aspect of the hunter
9 × 4 melee-blade (parry 5%) |
L3 Predator
aspect of the hunter
13 × 4 melee-blade (parry 5%) |
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L1 Greater Wisp
9 × 2 melee-arcane (magical) |
L2 Wisp Mother
wisp mother, cures, heals +8
13 × 2 melee-arcane (magical) 11 × 2 ranged-arcane (magical) |
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L1 Lightborn
stardust
6 × 2 melee-arcane (stardust) 5 × 4 ranged-arcane (stardust) |
L2 Elthare
stardust, regenerates +4
12 × 2 melee-energy (magical) 6 × 3 ranged-arcane (stardust) |
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L2 Phade
stardust
9 × 2 melee-arcane (stardust) 8 × 4 ranged-arcane (stardust) |
L3 Corrupted
18 × 2 melee-arcane (accuracy 10%) 12 × 2 melee-cold (ether grip) |
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L3 Irr
stardust
12 × 2 melee-arcane (stardust) 11 × 4 ranged-arcane (stardust) |
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L1 Night Maiden
spurt, nocturnal regenerates +4
7 × 3 melee-blade 10 × 1 ranged-pierce (eagle eye) |
L2 Night Stalker
spurt, nocturnal regenerates +4
10 × 3 melee-blade 16 × 1 ranged-pierce (eagle eye) |
L3 Baroness of the Night
spurt, nocturnal regenerates +4
13 × 3 melee-blade 20 × 1 ranged-pierce (eagle eye) 20 × 1 melee-blade (relentless assault) |
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L2 Vault Lurker
spurt, nightstalk, nocturnal regenerates +4
8 × 4 melee-blade (first strike) 12 × 1 ranged-pierce (first strike) |
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L1 Priestess of the Vault
6 × 2 melee-arcane 7 × 3 ranged-electric (magical) |
L2 Matriarch
8 × 2 melee-arcane 9 × 4 ranged-electric (magical) |
L3 Patroness
9 × 2 melee-arcane 10 × 5 ranged-electric (magical, line damage) |
L4 Harbinger
11 × 2 melee-arcane 13 × 5 ranged-electric (magical, line damage) |
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L3 Seer
regenerates +4
7 × 3 melee-arcane 42 × 1 ranged-impact (will of shassagoth, magical) |
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L1 Tyr'hai Rider
5 × 4 melee-pierce 7 × 2 melee-impact (trample) |
L2 Black Tyr'Hai
7 × 4 melee-blade (drains) 11 × 2 melee-impact (trample) |
L3 Shadow Tyr'Hai
descend into darkness
10 × 4 melee-blade (drains) 15 × 2 melee-impact (trample) |
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L2 Tyr'hai Cavalry
9 × 4 melee-pierce 11 × 2 melee-pierce (charge) 9 × 2 melee-impact (trample) |
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Deshrai | |||||||||||||||||||||||||||||||||||||||||||||
L1 Deshra
11 × 3 melee-impact |
L2 Deshra Clubber
18 × 2 melee-impact (explosive) |
L3 Deshra Flattener
24 × 2 melee-impact (explosive) 28 × 1 ranged-impact (whirlwind) |
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L2 Deshra Leader
leadership
15 × 3 melee-impact |
L3 Deshra Chieftain
leadership
19 × 3 melee-impact (explosive) |
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L2 Deshra Warrior
12 × 4 melee-impact |
L3 Deshra Juggernaut
16 × 4 melee-impact |
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Dragons | |||||||||||||||||||||||||||||||||||||||||||||
L6 Shassagoth
stardust
12 × 3 melee-blade (stardust) 15 × 5 ranged-fire (marksman, stardust) |
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L5 Wyrm
regenerates
26 × 2 melee-blade 24 × 3 ranged-cold (marksman) |
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Drakes | |||||||||||||||||||||||||||||||||||||||||||||
L2 Drake Adventurer
7 × 3 melee-fire (accuracy 10%) 6 × 3 ranged-fire (marksman) |
L3 Drake Ranger
skirmisher
10 × 3 melee-fire (accuracy 10%) 8 × 3 ranged-fire (marksman) |
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L1 Drake Apprentice
spellguard
6 × 2 melee-impact 8 × 2 ranged-cold (enchanted) 5 × 3 ranged-fire |
L2 Drake Caster
spellguard
8 × 2 melee-impact 12 × 2 ranged-cold (enchanted) 6 × 4 ranged-fire |
L3 Drake Sorceress
spellguard
11 × 2 melee-impact 12 × 3 ranged-cold (enchanted) 7 × 5 ranged-fire |
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L2 Drake Smasher
17 × 2 melee-impact (stun) 4 × 4 ranged-fire |
L3 Drake Shockbringer
26 × 2 melee-impact (stun) 6 × 4 ranged-fire |
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Dwarves | |||||||||||||||||||||||||||||||||||||||||||||
L2 Dwarvish Airscout
15 × 2 ranged-impact (explosive) 27 × 1 ranged-impact (explosive) |
L3 Dwarvish Dragonwing
20 × 2 ranged-impact (explosive) 35 × 1 ranged-impact (explosive) |
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L2 Dwarvish Charioteer
12 × 3 ranged-impact 20 × 1 melee-impact (charge) |
L3 Dwarvish Steel Charioteer
16 × 3 ranged-impact 30 × 1 melee-impact (charge) |
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L1 Dwarvish Crossbowman
6 × 2 melee-blade 6 × 3 ranged-pierce (first strike) |
L2 Dwarvish Marksman
9 × 2 melee-blade 9 × 3 ranged-pierce (marksman, first strike) |
L3 Dwarvish Arbalestier
11 × 2 melee-blade 12 × 3 ranged-pierce (marksman, first strike) |
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L3 Dwarvish Dragonhunter
9 × 3 melee-cold 40 × 1 ranged-cold (marksman) |
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L1 Dwarvish Witness
inspire
5 × 2 melee-impact (magical) 6 × 1 ranged-impact (magical, slows) |
L2 Dwarvish Annalist
inspire, cures
7 × 2 melee-impact (magical) 6 × 2 ranged-impact (magical, slows) |
L3 Dwarvish Loremaster
inspire, cures, heals +4
9 × 2 melee-impact (magical) 6 × 3 ranged-impact (magical, slows) |
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L0 Dwarvish Youngling
4 × 1 melee-blade 4 × 1 ranged-blade |
L1 Dwarvish Scout
6 × 3 melee-blade 8 × 2 ranged-blade |
L2 Dwarvish Pathfinder
8 × 3 melee-blade 8 × 3 ranged-blade |
L3 Dwarvish Explorer
10 × 3 melee-blade 11 × 3 ranged-blade |
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L5 Mountain King
34 × 2 melee-impact (magical) |
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Ekimmu | |||||||||||||||||||||||||||||||||||||||||||||
L4 Dark Vortex
chaos aura
18 × 2 melee-impact 10 × 5 ranged-fire (high precision) |
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L1 Fallen
nightstalk, feeding
4 × 2 melee-arcane (drains) 6 × 3 ranged-fire (drains) |
L2 Mind Watcher
nightstalk, feeding
6 × 3 melee-arcane (drains) 8 × 4 ranged-arcane (drains) |
L3 Soul Gardener
nightstalk, feeding, terror
7 × 4 melee-arcane (drains) 11 × 4 ranged-arcane (drains, daze) |
L4 Night Dream
nightstalk, feeding, terror
9 × 4 melee-arcane (drains) 12 × 5 ranged-arcane (drains, daze) |
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L1 Reborn
feeding, submerge
9 × 2 melee-blade 10 × 1 melee-pierce (poison) 10 × 1 melee-impact (charge) |
L2 Fanatic
feeding, submerge, shell
13 × 3 melee-blade 20 × 1 melee-pierce (poison, drains) 16 × 1 melee-impact (charge) |
L3 Fist of the Empress
feeding, submerge, shell
15 × 4 melee-blade 30 × 1 melee-pierce (poison, drains) 22 × 1 melee-impact (charge) |
L4 Titan of Andhera
feeding, submerge, shell, terror
20 × 4 melee-blade 40 × 1 melee-pierce (poison, drains) 30 × 1 melee-impact (charge) |
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L1 Redeemed
feeding
4 × 4 melee-blade (whirlwind) 7 × 2 ranged-arcane (slows) |
L2 Blade of Faith
feeding
5 × 6 melee-blade (whirlwind) 10 × 2 ranged-arcane (slows) |
L3 Chosen of the Empress
feeding
7 × 8 melee-blade (whirlwind) 15 × 2 ranged-arcane (slows) |
L4 Destroyer of Worlds
feeding
10 × 8 melee-blade (whirlwind) 20 × 2 ranged-arcane (slows) |
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L6 Tyrant of Andhera
chaos aura, tablets of destinies, regenerate, teleport
22 × 4 melee-blade (marksman, counter) 25 × 2 melee-pierce (marksman, counter, whirlwind) 10 × 5 ranged-fire (high precision) |
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Elementals | |||||||||||||||||||||||||||||||||||||||||||||
L0 Brazier Whelpling
heat absorption
7 × 2 melee-fire |
L1 Brazier Imp
heat absorption
10 × 2 melee-fire |
L2 Furnace Beast
heat absorption
11 × 3 melee-fire |
L3 Lava Giant
heat absorption
16 × 3 melee-fire |
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L1 Dust Devil
camouflage, dust recuperation
3 × 8 melee-impact (swarm) 3 × 7 ranged-impact (swarm) |
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L1 Ice Ghost
6 × 3 melee-cold (slows) |
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L1 Kobold
earth recuperation
6 × 3 melee-impact |
L2 Stone Golem
earth recuperation
10 × 3 melee-impact |
L3 Stone Titan
earth recuperation
14 × 3 melee-impact 18 × 2 melee-blade |
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L4 Lava Behemoth
heat absorption
20 × 3 melee-fire 10 × 3 ranged-fire |
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L1 Lesser Air Daemon
skirmisher, regenerates
5 × 3 melee-blade 6 × 3 ranged-electric (magical, electric infliction) 5 × 3 ranged-impact |
L2 Air Daemon
skirmisher, regenerates
7 × 3 melee-blade 7 × 4 ranged-electric (magical, electric infliction) 6 × 4 ranged-impact |
L3 Greater Air Daemon
skirmisher, regenerates
10 × 3 melee-blade 8 × 5 ranged-electric (magical, electric infliction) 8 × 4 ranged-impact |
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L1 Lesser Earth Daemon
cave ambush, regenerates
5 × 3 melee-impact 5 × 1 ranged-impact |
L2 Earth Daemon
cave ambush, regenerates
8 × 3 melee-impact 10 × 1 ranged-impact |
L3 Greater Earth Daemon
cave ambush, regenerates
11 × 3 melee-impact 16 × 1 ranged-impact |
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L1 Lesser Fire Daemon
regenerates
8 × 2 melee-fire (fire infliction) 7 × 3 ranged-fire (marksman, fire infliction) |
L2 Fire Daemon
illuminates, regenerates
12 × 2 melee-fire (fire infliction) 10 × 3 ranged-fire (marksman, fire infliction) |
L3 Greater Fire Daemon
illuminates, regenerates
12 × 3 melee-fire (fire infliction) 11 × 4 ranged-fire (marksman, fire infliction) |
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L1 Lesser Water Daemon
submerge, heals +4, regenerates
8 × 2 melee-cold (cold infliction) 4 × 6 ranged-pierce (swarm) |
L2 Water Daemon
submerge, heals +8, regenerates
13 × 2 melee-cold (cold infliction) 6 × 8 ranged-pierce (swarm) |
L3 Greater Water Daemon
cures, heals +8, submerge, regenerates
18 × 2 melee-cold (cold infliction) 14 × 1 melee-cold (slows, cold infliction) 8 × 9 ranged-pierce (swarm) |
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L1 Tidal
aquatic body
5 × 3 melee-cold 4 × 3 ranged-impact |
L2 Ice Crab
ice convalesence
8 × 3 melee-pierce 3 × 3 ranged-cold (slows) |
L3 Ice Shell
ice convalesence
11 × 3 melee-pierce 3 × 4 ranged-cold (slows) |
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L2 Undine
aquatic body
8 × 3 melee-cold 7 × 3 ranged-impact |
L3 Nymph
aquatic body
11 × 3 melee-cold 10 × 3 ranged-impact |
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L1 Unstable Elemental
terrain link, regenerates
7 × 3 melee-arcane 3 × 10 ranged-impact (swarm) |
L2 Nature Wrath
terrain link, regenerates
9 × 3 melee-arcane 3 × 12 ranged-impact (swarm) |
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L1 Vine Beast
sylvan revitalisation
5 × 4 melee-blade 3 × 3 ranged-pierce |
L2 Vine Tiger
ambush, sylvan revitalisation
8 × 4 melee-blade 6 × 3 ranged-pierce 7 × 2 ranged-impact (slows) |
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L0 Wisp
4 × 3 ranged-impact |
L1 Razorbird
11 × 1 melee-pierce 5 × 3 ranged-blade |
L2 Thunderbird
13 × 1 melee-pierce (charge) 8 × 3 ranged-blade 15 × 2 ranged-electric (enchanted) |
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L1 Sylph
5 × 2 melee-blade 6 × 3 ranged-cold (marksman) 9 × 2 ranged-impact |
L2 Zephyr
6 × 3 melee-blade 9 × 3 ranged-cold (marksman) 14 × 2 ranged-impact |
L3 Mistral
8 × 3 melee-blade 13 × 3 ranged-cold (marksman) 19 × 2 ranged-impact |
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Elves | |||||||||||||||||||||||||||||||||||||||||||||
L0 Elvish Civilian
3 × 3 melee-blade 4 × 2 ranged-pierce |
L1 Elvish Acolyte
3 × 3 melee-impact 7 × 3 ranged-arcane (magical) |
L2 Elvish Ascetic
5 × 3 melee-impact 7 × 2 ranged-impact (slows) 10 × 3 ranged-arcane (magical) |
L3 Elvish Mystic
7 × 3 melee-impact 8 × 3 ranged-impact (slows) 11 × 4 ranged-arcane (magical) |
L4 Elvish Avatar
sylvan essence, hides, regenerate
9 × 3 melee-impact (magical) 10 × 3 ranged-impact (slows) 11 × 5 ranged-arcane (magical) |
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L1 Elvish Archer
5 × 2 melee-blade 5 × 4 ranged-pierce |
L2 Elvish Marksman
6 × 2 melee-blade 9 × 4 ranged-pierce (marksman) |
L3 Elvish Sharpshooter
7 × 2 melee-blade 10 × 5 ranged-pierce (marksman) |
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L2 Elvish Ranger
ambush
7 × 3 melee-blade 7 × 4 ranged-pierce |
L3 Elvish Avenger
ambush
8 × 4 melee-blade 10 × 4 ranged-pierce |
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L1 Elvish Fighter
5 × 4 melee-blade 3 × 3 ranged-pierce |
L2 Elvish Captain
leadership
7 × 4 melee-blade 5 × 3 ranged-pierce |
L3 Elvish Marshal
leadership
10 × 4 melee-blade 8 × 3 ranged-pierce |
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L2 Elvish Hero
8 × 4 melee-blade 6 × 3 ranged-pierce |
L3 Elvish Champion
8 × 5 melee-blade (accuracy 10%) 9 × 3 ranged-pierce |
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L1 Elvish Hunter
5 × 4 melee-blade 4 × 2 ranged-impact (slows) |
L2 Elvish Trapper
ambush
7 × 4 melee-blade 8 × 2 ranged-impact (slows) |
L3 Elvish Prowler
skirmisher, ambush
9 × 4 melee-blade 12 × 2 ranged-impact (slows) |
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L1 Elvish Shaman
heals +4
3 × 2 melee-impact 4 × 2 ranged-impact (slows) |
L2 Elvish Druid
cures, heals +8
4 × 2 melee-impact 6 × 2 ranged-impact (slows) 6 × 3 ranged-pierce (magical) |
L3 Elvish Shyde
cures, heals +8
7 × 2 melee-impact (magical) 7 × 3 ranged-impact (slows) 10 × 3 ranged-pierce (magical) |
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L2 Elvish Sorceress
4 × 2 melee-impact 4 × 3 ranged-impact (slows) 7 × 4 ranged-arcane (magical) |
L3 Elvish Enchantress
6 × 2 melee-impact 6 × 4 ranged-impact (slows) 11 × 4 ranged-arcane (magical) |
L4 Elvish Sylph
6 × 3 melee-impact (magical) 7 × 5 ranged-impact (slows) 13 × 5 ranged-arcane (magical) |
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L3 Elvish Dragonhunter
ambush
8 × 4 melee-cold (magical) 10 × 4 ranged-cold (magical) |
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L3 Elvish Lady
7 × 3 ranged-impact (slows) 8 × 4 ranged-arcane (magical) 5 × 5 ranged-fire (magical) |
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L1 Elvish Noble
6 × 3 melee-blade 7 × 2 ranged-arcane (magical) |
L2 Elvish Lord
8 × 4 melee-blade 7 × 3 ranged-arcane (magical) |
L3 Elvish High Lord
10 × 4 melee-blade 7 × 5 ranged-arcane (magical) |
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L1 Elvish Sun Archer
outlaw_type_hack
5 × 2 melee-blade 5 × 4 ranged-pierce |
L2 Elvish Sun Marksman
outlaw_type_hack
6 × 2 melee-blade 9 × 4 ranged-pierce (marksman) |
L3 Elvish Sun Sharpshooter
outlaw_type_hack
7 × 2 melee-blade 10 × 5 ranged-pierce (marksman) |
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L2 Elvish Sun Ranger
outlaw_type_hack
7 × 3 melee-blade 7 × 4 ranged-pierce |
L3 Elvish Sun Avenger
outlaw_type_hack
8 × 4 melee-blade 10 × 4 ranged-pierce |
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L1 Elvish Sun Fighter
outlaw_type_hack
5 × 4 melee-blade 3 × 3 ranged-pierce |
L2 Elvish Sun Captain
outlaw_type_hack
7 × 4 melee-blade 5 × 3 ranged-pierce |
L3 Elvish Sun Marshal
outlaw_type_hack
10 × 4 melee-blade 8 × 3 ranged-pierce |
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L2 Elvish Sun Hero
outlaw_type_hack
8 × 4 melee-blade 6 × 3 ranged-pierce |
L3 Elvish Sun Champion
outlaw_type_hack
8 × 5 melee-blade (accuracy 10%) 9 × 3 ranged-pierce |
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L1 Elvish Sun Shaman
outlaw_type_hack
3 × 2 melee-impact 3 × 2 ranged-impact (slows) 4 × 3 ranged-fire (magical) |
L2 Elvish Sun Druid
outlaw_type_hack
4 × 2 melee-impact 6 × 2 ranged-impact (slows) 6 × 3 ranged-pierce (magical) 6 × 3 ranged-fire (magical) |
L3 Elvish Sun Shyde
illuminates, cures, heals +8
6 × 2 melee-impact (magical) 6 × 3 ranged-impact (slows) 8 × 3 ranged-pierce (magical) 8 × 3 ranged-fire (magical) |
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L2 Elvish Sun Sorceress
outlaw_type_hack
4 × 2 melee-impact 4 × 3 ranged-impact (slows) 7 × 4 ranged-arcane (magical) 7 × 4 ranged-fire (magical) |
L3 Elvish Sun Enchantress
outlaw_type_hack
6 × 2 melee-impact 5 × 4 ranged-impact (slows) 9 × 4 ranged-arcane (magical) 9 × 4 ranged-fire (magical) |
L4 Elvish Sun Sylph
outlaw_type_hack
6 × 3 melee-impact (magical) 6 × 5 ranged-impact (slows) 10 × 5 ranged-arcane (magical) 10 × 5 ranged-fire (magical) |
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L3 Elvish Wayfarer
ambush
9 × 4 melee-blade 9 × 2 ranged-impact (slows) 9 × 3 ranged-pierce |
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L3 High Lord
outlaw_type_hack
11 × 4 melee-blade 12 × 5 ranged-fire (magical) 40 × 1 ranged-arcane (high precision, beam, life consumer, attack only) |
|||||||||||||||||||||||||||||||||||||||||||||
L4 Solariel Sylph
cures, heals +8
6 × 3 melee-impact (magical) 6 × 5 ranged-impact (slows) 10 × 5 ranged-arcane (magical) 7 × 6 ranged-fire (magical) |
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Fairies | |||||||||||||||||||||||||||||||||||||||||||||
L1 Sprite
3 × 3 melee-fire 5 × 4 ranged-fire (magical) |
L2 Fire Faerie
5 × 4 melee-fire 6 × 5 ranged-fire (magical) |
L3 Dryad
5 × 5 melee-fire 7 × 6 ranged-fire (magical) |
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L3 Forest Spirit
sylvan spark
6 × 5 melee-fire (magical) 6 × 5 ranged-fire (magical) |
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Gargoyles | |||||||||||||||||||||||||||||||||||||||||||||
L1 Gargoyle
dauntless
5 × 3 melee-impact |
L2 Marlgoyle
dauntless
8 × 3 melee-impact |
||||||||||||||||||||||||||||||||||||||||||||
Gnolls | |||||||||||||||||||||||||||||||||||||||||||||
L1 Gnoll
swamp prowl
5 × 2 melee-blade 4 × 4 ranged-pierce |
L2 Marksman
swamp prowl
8 × 2 melee-blade 5 × 5 ranged-pierce (marksman) |
L3 Deadeye
swamp prowl
8 × 3 melee-blade 8 × 5 ranged-pierce (marksman) |
|||||||||||||||||||||||||||||||||||||||||||
Goblins | |||||||||||||||||||||||||||||||||||||||||||||
L2 Goblin Spearmaster
10 × 3 melee-pierce (first strike) 8 × 1 ranged-pierce |
|||||||||||||||||||||||||||||||||||||||||||||
L2 Goblin Trumpeter
leadership
8 × 3 melee-pierce |
L3 Goblin Chieftain
leadership
10 × 3 melee-pierce 6 × 1 ranged-pierce |
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Gryphons | |||||||||||||||||||||||||||||||||||||||||||||
L3 Elder Gryphon
14 × 3 melee-blade |
|||||||||||||||||||||||||||||||||||||||||||||
L3 Gryphon Thunderlord
18 × 2 melee-blade 20 × 1 ranged-electric (magical) |
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L1 Young Gryphon
10 × 2 melee-blade |
L2 Gryphon
10 × 3 melee-blade |
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Humans | |||||||||||||||||||||||||||||||||||||||||||||
L1 Adept of Light
heals +4
4 × 2 melee-impact 7 × 3 ranged-arcane (enchanted) |
L2 Cleric
heals +8, inspire
6 × 2 melee-impact 8 × 4 ranged-arcane (enchanted) |
L3 Prophetess of Light
heals +8, inspire
8 × 2 melee-impact 11 × 4 ranged-arcane (enchanted) 13 × 3 ranged-electric (magical) |
|||||||||||||||||||||||||||||||||||||||||||
L2 White Mage
cures, heals +8
6 × 2 melee-impact 9 × 3 ranged-arcane (magical) |
L3 Mage of Light
illuminates, cures, heals +8
7 × 3 melee-impact 12 × 3 ranged-arcane (magical) |
||||||||||||||||||||||||||||||||||||||||||||
L1 Axethrower
7 × 3 melee-blade 5 × 2 ranged-blade |
L2 Axeman
10 × 3 melee-blade 6 × 3 ranged-blade |
L3 Axemaster
13 × 3 melee-blade 8 × 3 ranged-blade |
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L3 Black Knight
terror
18 × 2 melee-impact 11 × 3 melee-pierce (charge) |
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L1 Cavalry
6 × 3 melee-blade 9 × 2 melee-impact |
L2 Heavy Cavalry
7 × 4 melee-blade 12 × 2 melee-impact (shock) |
L3 Cataphract
10 × 4 melee-blade 18 × 2 melee-impact (shock) |
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L2 Crossbowman
6 × 3 melee-blade 9 × 3 ranged-pierce (first strike) 10 × 2 ranged-fire |
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L5 High Priest
leadership, perennial, teleport, sky voyager
15 × 2 melee-cold (high precision, slows) 10 × 10 ranged-pierce (high precision, swarm, beam) 8 × 5 ranged-arcane (high precision, slows) 10 × 6 ranged-fire (high precision, explosive) |
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L3 High Priest
leadership, teleport
15 × 2 melee-cold (high precision, slows) 7 × 9 ranged-pierce (high precision, swarm) 6 × 5 ranged-arcane (high precision, slows) 8 × 4 ranged-fire (high precision, explosive) |
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L1 Infantryman
6 × 4 melee-blade |
L2 Chevalier
radiance, heals +4
6 × 5 melee-blade (holy) 10 × 1 ranged-arcane (magical) |
L3 Crusader
radiance, heals +4
8 × 5 melee-blade (holy) 12 × 1 ranged-arcane (magical) |
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L2 Sentry
protection
11 × 3 melee-blade |
L3 Custodian
protection
15 × 3 melee-blade 12 × 2 melee-impact (slows) |
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L2 Swordsman
8 × 4 melee-blade |
L3 Royal Guard
11 × 4 melee-blade |
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L3 Javelin Master
11 × 3 melee-pierce (first strike) 17 × 2 ranged-pierce |
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L1 Legion Archer
5 × 2 melee-blade 6 × 3 ranged-pierce 4 × 2 ranged-pierce (poison) |
L2 Legion Crossbowman
6 × 3 melee-blade 9 × 3 ranged-pierce (first strike) 11 × 2 ranged-fire |
L3 Legion Arbalestier
8 × 3 melee-blade 13 × 3 ranged-pierce (first strike) 16 × 2 ranged-fire |
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L2 Legion Longbowman
8 × 2 melee-blade 10 × 3 ranged-pierce 5 × 3 ranged-pierce (poison) |
L3 Legion Elite Longbowman
8 × 3 melee-blade 11 × 4 ranged-pierce 6 × 4 ranged-pierce (poison) |
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L1 Legion Horseman
6 × 3 melee-blade 4 × 3 melee-fire |
L2 Legion Knight
8 × 4 melee-blade 14 × 2 melee-pierce (charge) |
L3 Legion Cavalier
12 × 4 melee-blade 17 × 2 melee-pierce (charge) |
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L2 Legion Pillager
6 × 4 melee-blade 8 × 3 melee-fire |
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L1 Legion Medic
cures, heals +4
4 × 1 melee-impact 6 × 3 ranged-arcane (magical) |
L2 Legion Healer
cures, heals +8
6 × 2 melee-impact 9 × 3 ranged-arcane (magical) |
L3 Legion Doctor
cures, heals +8
7 × 3 melee-impact 12 × 3 ranged-arcane (magical) |
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L1 Legion Soldier
6 × 4 melee-blade |
L2 Legion Berserker
10 × 3 melee-blade (berserk) |
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L2 Legion Subaltern
terror
7 × 4 melee-blade 5 × 3 ranged-blade |
L3 Legion Commander
terror
9 × 4 melee-blade 7 × 3 ranged-blade |
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L2 Legion Swordsman
8 × 4 melee-blade |
L3 Legion Champion
11 × 4 melee-blade |
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L1 Legion Spearman
7 × 3 melee-pierce (first strike) 6 × 1 ranged-pierce |
L2 Legion Gunner
8 × 3 melee-pierce (first strike) 28 × 1 ranged-pierce |
L3 Legion Enforcer
10 × 3 melee-pierce (first strike) 40 × 1 ranged-pierce |
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L2 Legion Halberdier
10 × 3 melee-pierce (first strike) 13 × 2 melee-blade |
L3 Legion Executioner
15 × 3 melee-pierce (first strike) 19 × 2 melee-blade |
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L1 Legion Trooper
11 × 2 melee-impact |
L2 Legion Crusher
12 × 3 melee-impact |
||||||||||||||||||||||||||||||||||||||||||||
L2 Legion Guardian
18 × 2 melee-impact |
L3 Legion Sentinel
25 × 2 melee-impact |
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L0 Little Girl
|
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L1 Mage
5 × 1 melee-impact 7 × 3 ranged-fire (magical) |
L2 White Mage
cures, heals +8
6 × 2 melee-impact 9 × 3 ranged-arcane (magical) |
L3 Mage of Light
illuminates, cures, heals +8
7 × 3 melee-impact 12 × 3 ranged-arcane (magical) |
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L2 Mounted Bowman
7 × 3 melee-blade 11 × 2 ranged-pierce |
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L0 Peasant
5 × 2 melee-pierce 4 × 1 ranged-pierce |
L1 Spearman
7 × 3 melee-pierce (first strike) 6 × 1 ranged-pierce |
L2 Swordsman
8 × 4 melee-blade |
L3 Royal Guard
11 × 4 melee-blade |
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L1 Rogue Hunter
ambush
4 × 3 melee-blade 6 × 3 ranged-pierce (accuracy 10%) |
L2 Rogue Cutthroat
ambush
6 × 3 melee-blade 10 × 3 ranged-pierce (accuracy 20%) |
L3 Rogue Slayer
ambush
7 × 4 melee-blade 14 × 3 ranged-pierce (accuracy 20%) |
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L3 Sailmaster
12 × 3 melee-pierce (first strike) 8 × 4 ranged-pierce 9 × 3 ranged-impact (slows) |
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L1 Sailor
7 × 3 melee-pierce 6 × 2 ranged-impact (slows) |
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L1 Shadow Initiate
6 × 3 melee-blade 8 × 2 ranged-arcane (magical) |
L2 Arcane Enforcer
10 × 3 melee-blade 20 × 1 ranged-pierce 9 × 2 ranged-arcane (magical) |
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L2 Shadow Mage
nightstalk
7 × 4 melee-blade (chill) 12 × 2 ranged-arcane (magical) |
L3 Shadow Lord
nightstalk
8 × 5 melee-blade (magical, chill) 16 × 2 ranged-arcane (magical) |
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L1 Shaman
heals +4
3 × 2 melee-impact 6 × 3 ranged-fire (magical) |
L2 Wizard
cures, heals +8
5 × 2 melee-impact 7 × 4 ranged-fire (magical) |
L3 Sorcerer
cures, heals +8
7 × 2 melee-impact 10 × 4 ranged-fire (magical) |
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L1 Soldier
5 × 4 melee-blade 8 × 2 melee-impact (slows) |
L2 Warrior
steadfast
7 × 4 melee-blade 11 × 2 melee-impact (slows) |
L3 Warmaster
steadfast
10 × 4 melee-blade (marksman) 14 × 2 melee-impact (slows) |
L4 War Grandmaster
protection, steadfast
12 × 4 melee-blade (marksman) 17 × 2 melee-impact (slows) |
L5 Supreme Warlord
protection, steadfast
14 × 4 melee-blade (marksman, critical hit 40%) 20 × 2 melee-impact (slows) |
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L1 Thunder Mage
5 × 1 melee-impact 10 × 2 ranged-electric (enchanted) 8 × 2 ranged-impact |
L2 Tempest Mage
6 × 2 melee-impact 11 × 3 ranged-electric (enchanted) 13 × 2 ranged-impact |
L3 Mage of Storms
7 × 2 melee-impact 12 × 4 ranged-electric (enchanted) 18 × 2 ranged-impact |
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L4 Titanium Decimator
32 × 2 melee-impact |
|||||||||||||||||||||||||||||||||||||||||||||
L1 Tracker
distract
5 × 2 melee-impact 3 × 3 ranged-impact |
L2 Huntress
distract
7 × 2 melee-impact 4 × 4 ranged-impact |
L3 Prowler
distract
8 × 3 melee-impact 5 × 5 ranged-impact |
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L1 Wood Mage
regenerates, heals +4
4 × 1 melee-impact 5 × 4 ranged-fire (enchanted) |
L2 Forest Mage
regenerates, heals +8
5 × 2 melee-impact 6 × 5 ranged-fire (enchanted) |
L3 Mage of Nature
regenerates, heals +8
6 × 3 melee-impact 8 × 6 ranged-fire (enchanted) 30 × 1 ranged-arcane (magical) |
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Krixthala Demons | |||||||||||||||||||||||||||||||||||||||||||||
L2 Krixthala Demon
10 × 4 melee-cold |
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L3 Krixthala Demon Lord
12 × 5 melee-cold |
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Kushiri Humans | |||||||||||||||||||||||||||||||||||||||||||||
L1 Apprentice
cures, heals +8
4 × 3 ranged-impact (magical) 5 × 2 ranged-impact (slows) |
L2 Initiate
cures, heals +8
6 × 4 ranged-impact (magical) 6 × 3 ranged-impact (slows) |
L3 Holy Man
cures, heals +8, leadership
8 × 2 melee-blade (poison) 8 × 4 ranged-impact (magical) 8 × 3 ranged-impact (slows) 7 × 4 ranged-arcane (magical) |
|||||||||||||||||||||||||||||||||||||||||||
L1 Archer
6 × 1 melee-blade 6 × 3 ranged-pierce |
L2 Great Archer
7 × 2 melee-blade 7 × 4 ranged-pierce |
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L3 Farstriker
8 × 3 melee-blade 9 × 4 ranged-pierce (first strike) |
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L1 Hunter
skirmisher
6 × 3 melee-pierce 5 × 3 ranged-pierce |
L2 Trapper
skirmisher, ambush
8 × 3 melee-blade 7 × 3 ranged-pierce |
L3 Savannah Master
forest and water ambush, skirmisher
9 × 4 melee-blade 8 × 4 ranged-pierce 12 × 2 ranged-pierce (poison) |
|||||||||||||||||||||||||||||||||||||||||||
L1 Warrior
7 × 3 melee-pierce (first strike) 14 × 1 melee-impact |
L2 Champion
inspire, leadership, leadership, leadership
10 × 3 melee-pierce (first strike) 6 × 4 melee-blade 10 × 2 melee-impact |
L3 Temple Guardian
inspire, leadership, leadership, leadership
12 × 3 melee-pierce (first strike) 8 × 4 melee-blade 15 × 2 melee-impact |
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Machines | |||||||||||||||||||||||||||||||||||||||||||||
L3 Machine General
15 × 2 melee-pierce (charge) 11 × 5 ranged-pierce 30 × 2 ranged-pierce (marksman, counter) |
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L2 Machine Trooper
11 × 2 melee-pierce (charge) 10 × 4 ranged-pierce 20 × 2 ranged-pierce (marksman, counter) |
|||||||||||||||||||||||||||||||||||||||||||||
Mechanical | |||||||||||||||||||||||||||||||||||||||||||||
L2 Galiyan Ship
30 × 1 ranged-pierce |
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L1 Obelisk
tyrant's aura |
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L3 Solariel Ship
30 × 1 ranged-pierce |
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L0 Well of Memories
|
|||||||||||||||||||||||||||||||||||||||||||||
Minotaurs | |||||||||||||||||||||||||||||||||||||||||||||
L1 Behemoth
regenerates +6, feeding
6 × 4 melee-blade (berserk) |
L2 Ancient Behemoth
regenerates +6, feeding
9 × 4 melee-blade (berserk) |
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L1 Boar Rider
regenerates +6
6 × 3 melee-pierce 8 × 2 melee-impact (charge, attack only) |
L2 Boar Knight
regenerates +6
9 × 3 melee-pierce 13 × 2 melee-impact (charge, attack only) |
L3 Boar Cataphract
regenerates +6
13 × 3 melee-pierce 17 × 2 melee-impact (charge, attack only) |
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L1 Cutthroat
regenerates +6
5 × 4 melee-blade (first strike) 8 × 1 ranged-impact (slows) |
L2 Slayer
regenerates +6
7 × 4 melee-blade (first strike) 8 × 2 ranged-impact (slows) |
L3 Executioner
regenerates +6
8 × 5 melee-blade (poison, first strike, parry 5%) 8 × 3 ranged-impact (slows) |
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L2 Forgotten Minotaur
lithic idol
11 × 2 melee-impact 9 × 2 melee-pierce (knockback) |
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L1 Gore
regenerates +6
8 × 3 melee-blade |
L2 Rouser
terror, regenerates +6
12 × 3 melee-blade 10 × 2 melee-impact (defend only) |
L3 Overlord
terror, regenerates +6
13 × 4 melee-blade 13 × 2 melee-impact (defend only) |
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L2 Savage
regenerates +6
12 × 3 melee-impact (dread) |
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L1 Shaman
regenerates +6
7 × 2 melee-impact 8 × 3 ranged-arcane (magical) |
L2 Mystic
cures, heals +8, regenerates, heals minotaur +4
8 × 3 melee-impact 9 × 3 ranged-arcane (magical) |
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L2 Warlock
regenerates +6
9 × 2 melee-impact 12 × 3 ranged-arcane (magical) 10 × 3 ranged-fire (magical) |
L3 Elder
regenerates +6
12 × 2 melee-impact 16 × 3 ranged-arcane (magical) 14 × 3 ranged-fire (magical) |
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Monsters | |||||||||||||||||||||||||||||||||||||||||||||
L5 Ashen Dragon
leadership
21 × 2 melee-blade 24 × 1 melee-impact 14 × 4 ranged-fire (marksman) 11 × 6 ranged-fire (magical) |
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L0 Cave Wyrmlet
4 × 3 melee-blade 6 × 1 ranged-fire |
L1 Cave Wyrm
7 × 3 melee-blade 8 × 1 ranged-fire (marksman) |
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L6 Dragon King
leadership, regenerates
25 × 2 melee-blade (marksman) 40 × 1 melee-impact (marksman) 16 × 5 ranged-fire (magical) |
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L0 Dustbok
4 × 3 melee-impact |
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L1 Giant Crab
9 × 2 melee-blade |
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L4 Great Sea Dragon
terror, submerge
17 × 3 melee-pierce 26 × 2 melee-blade (marksman) |
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L7 High Dragon of Fire
leadership
30 × 2 melee-blade 18 × 6 ranged-fire (high precision, beam) 90 × 1 ranged-fire (high precision, devastation) 150 × 1 ranged-fire (explosive, high precision, attack only) |
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L1 Owl
5 × 3 melee-blade |
L2 Great Owl
8 × 3 melee-blade |
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L4 Queen Scorpion
18 × 1 melee-pierce (poison, slows) 11 × 4 melee-impact (dread) |
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L1 Sea Wyrm
skirmisher, submerge
8 × 3 melee-pierce |
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L1 Tauroch
7 × 2 melee-impact |
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Mushussu | |||||||||||||||||||||||||||||||||||||||||||||
L1 Mushussu
vitality, skirmisher
4 × 4 melee-pierce (poison) 6 × 3 melee-impact (shock) |
L2 Primeval
regenerates, skirmisher
7 × 4 melee-pierce (poison) 10 × 3 melee-impact (shock) |
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Nagas | |||||||||||||||||||||||||||||||||||||||||||||
L1 Naga Hunter
4 × 2 melee-blade 8 × 2 ranged-pierce (poison) |
L2 Naga Marksman
6 × 2 melee-blade 11 × 2 ranged-pierce (precision, poison) |
||||||||||||||||||||||||||||||||||||||||||||
L1 Nagini Fighter
4 × 4 melee-blade 8 × 2 ranged-impact (slows) |
L2 Nagini Warrior
submerge
7 × 4 melee-blade 8 × 3 ranged-impact (slows) 7 × 4 ranged-pierce |
L3 Nagini Myrmidon
submerge
9 × 5 melee-blade 11 × 3 ranged-impact (slows) 7 × 4 ranged-pierce (marksman) |
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Nightmares | |||||||||||||||||||||||||||||||||||||||||||||
L1 Howling Darkness
terror, skirmisher
7 × 2 ranged-cold |
L2 Cloud of Gloom
terror, skirmisher
4 × 2 melee-cold (magical) 12 × 2 ranged-cold |
L3 Eternal Night
terror, skirmisher
7 × 2 melee-cold (magical) 12 × 3 ranged-cold |
|||||||||||||||||||||||||||||||||||||||||||
L1 Life Thief
6 × 3 melee-arcane (drains) |
L2 Soul Snatcher
7 × 4 melee-arcane (drains) |
L3 Death Spectre
10 × 4 melee-arcane (drains) |
|||||||||||||||||||||||||||||||||||||||||||
Ogres | |||||||||||||||||||||||||||||||||||||||||||||
L3 Great Ogre
15 × 3 melee-blade |
|||||||||||||||||||||||||||||||||||||||||||||
Orcs | |||||||||||||||||||||||||||||||||||||||||||||
L4 Orcish High Warlord
21 × 3 melee-blade 12 × 2 ranged-pierce |
|||||||||||||||||||||||||||||||||||||||||||||
L2 Orcish Marauder
15 × 2 melee-impact (dread) 5 × 2 ranged-blade |
L3 Orcish Subjugator
18 × 2 melee-impact (dread) 10 × 3 melee-blade (backstab) 7 × 2 ranged-blade |
||||||||||||||||||||||||||||||||||||||||||||
L1 Orcish Shaman
7 × 1 melee-impact 7 × 3 ranged-fire (magical) |
L2 Orcish Warlock
8 × 1 melee-impact 10 × 3 ranged-fire (magical) |
L3 Orcish Sorcerer
8 × 2 melee-impact 11 × 4 ranged-fire (magical) |
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Quenoth Elves | |||||||||||||||||||||||||||||||||||||||||||||
L1 Quenoth Fighter
formation, chance_to_hit, chance_to_hit, chance_to_hit, chance_to_hit, chance_to_hit
10 × 2 melee-pierce (first strike) |
L2 Quenoth Flanker
skirmisher
8 × 4 melee-blade 2 × 4 ranged-pierce (poison) |
L3 Quenoth Ranger
skirmisher
11 × 4 melee-blade 3 × 5 ranged-pierce (poison) |
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L2 Quenoth Warrior
formation, chance_to_hit, chance_to_hit, chance_to_hit, chance_to_hit, chance_to_hit
14 × 2 melee-pierce (first strike) 8 × 3 melee-blade |
L3 Quenoth Champion
formation, chance_to_hit, chance_to_hit, chance_to_hit, chance_to_hit, chance_to_hit
15 × 3 melee-pierce (first strike) 9 × 4 melee-blade |
||||||||||||||||||||||||||||||||||||||||||||
L1 Quenoth Mystic
heals +4
4 × 2 melee-impact 4 × 2 ranged-impact (daze) 9 × 2 ranged-arcane (magical) |
L2 Quenoth Shaman
cures, heals +8
6 × 2 melee-impact 6 × 2 ranged-impact (daze) 7 × 3 ranged-pierce (magical) |
L3 Quenoth Druid
cures, heals +8
9 × 2 melee-impact 6 × 3 ranged-impact (daze) 7 × 4 ranged-pierce (magical) |
L4 Quenoth Shyde
cures, heals +12
11 × 2 melee-impact 6 × 4 ranged-impact (daze) 10 × 4 ranged-pierce (magical) |
||||||||||||||||||||||||||||||||||||||||||
L2 Quenoth Sun Singer
heals +4
8 × 2 melee-fire 9 × 3 ranged-arcane (magical) |
L3 Quenoth Sun Sylph
heals +4, illuminates
12 × 2 melee-fire 10 × 4 ranged-arcane (magical) |
||||||||||||||||||||||||||||||||||||||||||||
L1 Quenoth Scout
disengage
6 × 3 melee-blade 8 × 2 ranged-impact |
L2 Quenoth Archer
disengage
7 × 3 melee-blade 7 × 4 ranged-pierce |
L3 Quenoth Marksman
disengage
8 × 3 melee-blade 9 × 5 ranged-pierce (marksman) |
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L2 Quenoth Pathfinder
disengage
7 × 4 melee-blade 8 × 2 ranged-impact (slows) |
L3 Quenoth Outrider
disengage
10 × 4 melee-blade 8 × 3 ranged-impact (slows) |
||||||||||||||||||||||||||||||||||||||||||||
L1 Tauroch Rider
9 × 2 melee-impact 6 × 3 ranged-pierce |
L2 Tauroch Stalwart
steadfast
12 × 2 melee-impact 8 × 3 ranged-pierce |
L3 Tauroch Protector
steadfast
15 × 2 melee-impact 11 × 3 ranged-pierce |
|||||||||||||||||||||||||||||||||||||||||||
L2 Tauroch Vanguard
leadership
9 × 3 melee-impact (shock) 7 × 3 ranged-pierce |
L3 Tauroch Flagbearer
leadership
12 × 3 melee-impact (shock) 8 × 3 ranged-pierce |
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Snow Elves | |||||||||||||||||||||||||||||||||||||||||||||
L1 Archer
5 × 2 melee-blade 6 × 3 ranged-pierce (marksman) 8 × 2 ranged-cold (marksman) |
L2 Ice Huntress
6 × 3 melee-blade 7 × 4 ranged-pierce (marksman, first strike) 9 × 3 ranged-cold (marksman) |
L3 White Death
snow ambush
7 × 4 melee-blade 9 × 5 ranged-pierce (marksman, first strike) 13 × 3 ranged-cold (marksman, first strike) |
|||||||||||||||||||||||||||||||||||||||||||
L1 Ice Spearman
7 × 3 melee-pierce 8 × 2 melee-blade |
L2 Glacier Shield
steadfast
11 × 3 melee-pierce 14 × 2 melee-cold 13 × 2 melee-impact |
L3 Eternal Ice
steadfast
12 × 4 melee-pierce 15 × 3 melee-cold 18 × 2 melee-impact |
|||||||||||||||||||||||||||||||||||||||||||
L2 Tundra Warrior
skirmisher
9 × 4 melee-pierce (first strike) 14 × 2 melee-cold (first strike) |
L3 Crystal Champion
skirmisher
11 × 5 melee-pierce (first strike) 15 × 3 melee-cold (first strike) |
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L1 Snow Witch
heals +4
5 × 3 melee-cold 7 × 3 ranged-cold (magical) |
L2 Snow Sorceress
cures, heals +8
7 × 3 melee-cold 5 × 4 ranged-cold (slows) 10 × 4 ranged-cold (magical) |
L3 Winter Sylph
cures, heals +8
5 × 3 melee-impact (magical, slows) 7 × 5 ranged-cold (magical, slows) 12 × 5 ranged-cold (magical) |
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L1 Winter Scion
regenerates, inspire
5 × 4 melee-cold (magical) 7 × 3 ranged-fire (magical) |
L2 Winter Prince
regenerates, inspire
7 × 5 melee-cold (magical) 9 × 4 ranged-fire (magical) |
L3 Winter King
regenerates, inspire
9 × 6 melee-cold (magical) 10 × 5 ranged-fire (magical) |
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Star Spirits | |||||||||||||||||||||||||||||||||||||||||||||
L2 Star Ghost
12 × 2 melee-arcane (drains) 14 × 1 melee-arcane (drains, charge) 10 × 4 ranged-cold (drains) |
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L4 Star Scion
15 × 3 melee-arcane (drains) 20 × 1 melee-arcane (drains, charge) 12 × 5 ranged-cold (drains) |
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Steelhive | |||||||||||||||||||||||||||||||||||||||||||||
L4 Steel Dominant
superior life form, reprogram, metallizing virus
15 × 0 melee-impact |
|||||||||||||||||||||||||||||||||||||||||||||
L1 Steel Hedron
heals +4
4 × 2 melee-pierce (slows) |
L2 Steel Choron
heals +8
4 × 3 melee-pierce (slows) 10 × 2 ranged-fire |
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L1 Steel Impaler
7 × 3 ranged-pierce (first strike) |
L2 Steel Skewer
8 × 4 ranged-pierce (first strike) |
L3 Steel Dreadnought
6 × 5 melee-pierce 13 × 2 melee-impact 9 × 5 ranged-pierce (first strike) |
|||||||||||||||||||||||||||||||||||||||||||
L1 Steel Larva
8 × 2 ranged-electric |
L2 Steel Nymph
5 × 4 melee-blade 10 × 2 ranged-electric |
L3 Steel Syren
6 × 5 melee-blade 12 × 2 ranged-electric (marksman) |
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L1 Steel Oculus
4 × 3 melee-blade 7 × 3 ranged-electric |
L2 Steel Cataract
6 × 3 melee-blade 10 × 3 ranged-electric (marksman) |
L3 Steel Astigmatic
8 × 3 melee-blade 22 × 1 melee-impact 14 × 3 ranged-electric (marksman) |
|||||||||||||||||||||||||||||||||||||||||||
L1 Steel Slasher
7 × 3 melee-blade |
L2 Steel Splicer
9 × 3 melee-blade (berserk) |
||||||||||||||||||||||||||||||||||||||||||||
L2 Steel Vector
10 × 3 melee-blade |
L3 Steel Fideliant
10 × 3 melee-pierce (charge) 13 × 3 melee-blade |
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L3 Steel Vorpal
steadfast
10 × 4 melee-blade (slows) 15 × 2 melee-impact |
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L1 Steel Wyrm
submerge
5 × 3 melee-impact 5 × 2 ranged-cold (backstab) |
L2 Steel Serpent
skirmisher, submerge
8 × 3 melee-impact 5 × 3 ranged-cold (backstab) |
L3 Steel Leviathan
skirmisher, submerge, regenerates
11 × 3 melee-impact 6 × 4 melee-cold 6 × 3 ranged-cold (backstab) |
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Trolls | |||||||||||||||||||||||||||||||||||||||||||||
L3 Troll Boulderlobber
regenerates
13 × 2 melee-impact 24 × 1 ranged-impact |
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L3 Troll Warbanner
regenerates, protection
11 × 2 melee-impact 11 × 3 ranged-fire (magical) |
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L4 Troll Warmonger
regenerates
25 × 2 melee-impact (dread) |
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True Elementals | |||||||||||||||||||||||||||||||||||||||||||||
L3 Agniraksha
steadfast
20 × 2 melee-impact 18 × 3 melee-fire |
|||||||||||||||||||||||||||||||||||||||||||||
Ugallu | |||||||||||||||||||||||||||||||||||||||||||||
L6 Tyrant of Roshanee
skirmisher, illuminates, mana
18 × 2 melee-arcane (high precision) 10 × 8 ranged-arcane (high precision, swarm) 20 × 3 ranged-impact (high precision, explosive) |
|||||||||||||||||||||||||||||||||||||||||||||
L1 Ugallu
vitality
6 × 2 melee-blade 5 × 3 ranged-fire (magical) |
L2 Apkallu
terror, vitality
5 × 5 melee-blade (marksman, counter) 6 × 4 melee-fire (marksman, counter) 8 × 2 ranged-arcane (magical, daze) |
L3 Anunnaki
terror, regenerates
7 × 7 melee-blade (marksman, counter) 9 × 4 melee-fire (marksman, counter) 11 × 2 melee-fire (marksman, counter, whirlwind) 10 × 2 ranged-arcane (magical, daze) |
|||||||||||||||||||||||||||||||||||||||||||
L2 Elder Thunder
vitality, skirmisher
8 × 2 melee-blade 6 × 4 ranged-fire (magical, daze) |
L3 Garuda
regenerates, skirmisher
11 × 2 melee-blade 7 × 6 ranged-fire (magical, daze) 20 × 1 ranged-pierce (high precision, daze, slows, whirlwind) |
||||||||||||||||||||||||||||||||||||||||||||
Undead | |||||||||||||||||||||||||||||||||||||||||||||
L3 Apparition
teleport
6 × 4 melee-arcane (drains) 13 × 3 ranged-cold (magical, slows) |
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L3 Ascendant
submerge
11 × 3 melee-arcane (slows, drains) 12 × 2 ranged-arcane (slows) |
|||||||||||||||||||||||||||||||||||||||||||||
L1 Dark Rider
submerge
6 × 3 melee-arcane (drains) |
L2 Dark Invader
submerge
8 × 4 melee-arcane (drains) |
||||||||||||||||||||||||||||||||||||||||||||
L2 Death Baron
leadership, submerge
10 × 3 melee-blade 4 × 2 ranged-pierce |
L3 Death Knight
leadership, submerge
11 × 4 melee-blade 6 × 2 ranged-pierce |
||||||||||||||||||||||||||||||||||||||||||||
L2 Death Squire
leadership, submerge
9 × 3 melee-blade |
L3 Death Knight
leadership, submerge
11 × 4 melee-blade 6 × 2 ranged-pierce |
||||||||||||||||||||||||||||||||||||||||||||
L3 Elvish Lady
8 × 3 melee-blade |
|||||||||||||||||||||||||||||||||||||||||||||
L4 Midnight Queen
terror
10 × 3 melee-blade (drains, poison) 6 × 5 ranged-impact (slows) 10 × 5 ranged-cold (magical) |
|||||||||||||||||||||||||||||||||||||||||||||
L1 Necro Initiate
7 × 3 ranged-cold (magical) 8 × 2 ranged-arcane (magical) |
L2 Deathmaster
obscures
5 × 2 melee-impact 10 × 3 ranged-cold (magical, frost nova) 11 × 2 ranged-arcane (magical) |
L3 Lich Lord
submerge, obscures
6 × 3 melee-arcane (drains) 11 × 4 ranged-cold (magical, frost nova) 14 × 2 ranged-arcane (magical) |
L4 Elder Lich Lord
submerge, obscures
8 × 3 melee-arcane (drains) 14 × 4 ranged-cold (magical, frost nova) 15 × 3 ranged-arcane (magical) |
||||||||||||||||||||||||||||||||||||||||||
L3 Shadowback
terror
7 × 4 melee-arcane (drains) 4 × 4 ranged-cold |
|||||||||||||||||||||||||||||||||||||||||||||
L1 Warrior Spirit
terror
3 × 4 melee-arcane (drains) |
L2 Ancestor
terror
5 × 4 melee-arcane (drains) 3 × 3 ranged-cold |
L3 Forefather
terror
6 × 5 melee-arcane (drains) 5 × 3 ranged-cold |
|||||||||||||||||||||||||||||||||||||||||||
Vampires | |||||||||||||||||||||||||||||||||||||||||||||
L0 Vampire Bat
4 × 2 melee-blade (drains) |
L1 Blood Bat
5 × 3 melee-blade (drains) |
L2 Dread Bat
6 × 4 melee-blade (drains) |
|||||||||||||||||||||||||||||||||||||||||||
L1 Blood Apprentice
4 × 2 melee-pierce (drains, backstab) 7 × 3 ranged-fire (magical) 10 × 2 ranged-arcane (magical) |
L2 Blood Manipulator
6 × 2 melee-pierce (drains, backstab) 8 × 4 ranged-fire (magical) 14 × 2 ranged-arcane (magical) |
L3 Sangel
8 × 2 melee-pierce (drains, backstab) 9 × 5 ranged-fire (magical) 19 × 2 ranged-arcane (magical) |
|||||||||||||||||||||||||||||||||||||||||||
L2 Flesh Artisan
9 × 3 melee-blade 7 × 2 melee-pierce (backstab, drains) 9 × 3 ranged-fire (magical) |
|||||||||||||||||||||||||||||||||||||||||||||
L2 Blood Hulk
regenerates, feeding
14 × 2 melee-blade |
|||||||||||||||||||||||||||||||||||||||||||||
L0 Bloodborn
4 × 3 melee-blade |
L1 Fledgeling
7 × 3 melee-blade 5 × 2 melee-pierce (drains, backstab) |
L2 Duelist
8 × 4 melee-blade (marksman) 6 × 3 melee-pierce (drains, backstab, counter) |
L3 Sword Dancer
9 × 5 melee-blade (marksman) 8 × 3 melee-pierce (drains, backstab, counter) |
||||||||||||||||||||||||||||||||||||||||||
L2 Noble
leadership
10 × 3 melee-blade 7 × 2 melee-pierce (drains, backstab, plague) |
L3 Sire
leadership
14 × 3 melee-blade 9 × 2 melee-blade (drains, backstab, plague) 8 × 2 ranged-arcane |
L4 Methusalem
leadership
18 × 3 melee-blade 13 × 2 melee-blade (drains, backstab, plague) 9 × 3 ranged-arcane |
|||||||||||||||||||||||||||||||||||||||||||
L1 Malborn
5 × 4 melee-blade (poison, parry 5%) |
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L1 Thin Blood
6 × 2 melee-blade 6 × 3 ranged-pierce |
L2 Half Blood
7 × 3 melee-blade 8 × 4 ranged-pierce |
L3 Day Hunter
7 × 4 melee-blade 11 × 4 ranged-pierce (marksman) |
|||||||||||||||||||||||||||||||||||||||||||
L3 Twilight Walker
7 × 3 melee-blade (poison) 9 × 3 melee-blade 15 × 3 ranged-pierce |
|||||||||||||||||||||||||||||||||||||||||||||
L3 Mistress
leadership
14 × 3 melee-blade 9 × 2 melee-blade (drains, backstab, plague) 8 × 2 ranged-arcane |
L4 Duchess
leadership
18 × 3 melee-blade 13 × 2 melee-blade (drains, backstab, plague) 9 × 3 ranged-arcane |
||||||||||||||||||||||||||||||||||||||||||||
Vanári | |||||||||||||||||||||||||||||||||||||||||||||
L2 Chooser of the Slain
cures, heals +8
11 × 4 melee-arcane (magical, slows) 9 × 4 ranged-arcane (magical) |
|||||||||||||||||||||||||||||||||||||||||||||
L4 Light of the Vanár
cures, heals +8, illuminates
10 × 3 melee-arcane (magical, slows, drains) 13 × 6 ranged-arcane (magical) |
|||||||||||||||||||||||||||||||||||||||||||||
Windsong Humans | |||||||||||||||||||||||||||||||||||||||||||||
L3 Ascendant
cures, heals +8, regenerates, illuminates
11 × 3 melee-arcane (slows, magical) 20 × 2 ranged-arcane (slows, magical) |
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L3 Ascendant
cures, heals +8, regenerates, teleport, leadership, Side by side
11 × 3 melee-arcane (slows, magical) 14 × 2 ranged-arcane (magical, slows) 10 × 5 ranged-arcane (magical) |
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L6 Ascendant of the Worldsweave
worldsweave, resistance, skirmisher, leadership, life force, teleport, illuminates
20 × 2 melee-cold (magical, slows) 20 × 4 ranged-cold (magical, slows) 18 × 3 ranged-arcane (magical) 50 × 1 ranged-arcane (unerring) |
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L1 Courier
7 × 2 melee-impact 5 × 3 ranged-pierce (marksman) |
L2 Emissary
11 × 2 melee-impact 6 × 4 melee-blade (charge) 8 × 3 ranged-pierce (marksman) |
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L2 Reaver
dauntless
10 × 3 melee-impact 6 × 4 ranged-pierce (marksman) |
L3 Dreadnought
dauntless
11 × 4 melee-impact 7 × 5 ranged-pierce (marksman) |
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L3 Farstrider
skirmisher
10 × 4 melee-pierce (backstab) 6 × 5 melee-blade 12 × 2 ranged-fire (magical) |
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L3 Farstrider
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L1 Gatekeeper
5 × 4 melee-impact (counter) |
L2 Heretic
10 × 3 melee-blade 22 × 1 ranged-fire (enchanted) |
L3 Warmonger
12 × 4 melee-blade 10 × 3 melee-blade (attack only, berserk) 30 × 1 ranged-fire (enchanted) |
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L2 Lorekeeper
steadfast
6 × 5 melee-impact (counter) |
L3 Oathkeeper
steadfast
7 × 6 melee-impact (counter) |
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L6 Heiress of the Worldsweave
life force, teleport, skirmisher, awe
18 × 4 melee-blade (daze, counter) 30 × 3 melee-blade (high precision, berserk, attack only) 10 × 12 ranged-fire (high precision, explosive, swarm) 18 × 4 ranged-fire (high precision, beam) 80 × 1 ranged-arcane (unerring) |
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L3 Herald
teleport, cures, heals +8, regenerates, leadership
11 × 3 melee-cold (slows) 14 × 4 ranged-pierce (marksman) 20 × 2 ranged-arcane (magical) 12 × 2 ranged-arcane (magical, slows) 10 × 5 ranged-arcane (magical) |
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L4 Herald of the Worldsweave
worldsweave, resistance, skirmisher, cures, heals +8, inspire, leadership, leadership, leadership, leadership, regenerates, teleport
12 × 2 melee-cold (magical, slows) 12 × 4 ranged-cold (magical, slows) 8 × 4 ranged-impact (slows, poison, magical) 11 × 3 ranged-arcane (magical) |
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L5 High Ascendant
worldsweave, resistance, skirmisher, cures, heals +8, leadership, regenerates, teleport
11 × 2 melee-impact (magical, slows) 12 × 4 ranged-cold (magical, slows) 16 × 5 ranged-fire (magical) 18 × 3 ranged-arcane (magical) |
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L4 Librarian
6 × 4 melee-blade 10 × 5 ranged-arcane (magical, slows) |
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L2 Lorekeeper
steadfast, regenerates
6 × 5 melee-impact (counter) 13 × 2 ranged-arcane (marksman) |
L3 Oathkeeper
steadfast, regenerates
7 × 6 melee-impact (counter) 18 × 2 ranged-arcane (marksman) |
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L3 Oathkeeper
steadfast, regenerates |
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L1 Scribe
6 × 3 ranged-arcane (slows, magical) |
L2 Savant
8 × 4 ranged-arcane (slows, magical) |
L3 Arbiter
7 × 3 melee-blade 10 × 4 ranged-arcane (slows, magical) |
L4 Librarian
9 × 3 melee-blade 10 × 5 ranged-arcane (magical, slows) |
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L3 Rune Forger
12 × 3 ranged-blade (poison, magical) 10 × 4 ranged-impact (drains, magical) 22 × 2 ranged-pierce (magical) |
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L1 Seeker
skirmisher
6 × 3 melee-pierce 5 × 2 ranged-electric (magical) |
L2 Pathfinder
skirmisher
8 × 3 melee-pierce (backstab) 7 × 4 melee-blade 9 × 2 ranged-electric (magical) |
L3 Farstrider
skirmisher
10 × 3 melee-pierce (backstab) 9 × 4 melee-blade 12 × 2 ranged-electric (magical) |
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L2 Skyrunner
skirmisher
9 × 3 melee-pierce 11 × 2 ranged-electric (magical) |
L3 Stormbringer
skirmisher
12 × 3 melee-pierce 16 × 2 ranged-electric (magical) |
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L1 Seeker
skirmisher, concealment
6 × 3 melee-pierce 7 × 2 ranged-fire (magical) |
L2 Pathfinder
skirmisher, concealment
8 × 3 melee-pierce (backstab) 7 × 4 melee-blade 12 × 2 ranged-fire (magical) |
L3 Farstrider
skirmisher, concealment
10 × 4 melee-pierce (backstab) 6 × 5 melee-blade 16 × 2 ranged-fire (magical) |
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L5 Spectre of the Worldsweave
life force, teleport, skirmisher, awe
15 × 4 melee-blade (daze, counter) 25 × 2 melee-blade (berserk, attack only) 8 × 12 ranged-fire (magical, explosive, swarm) 15 × 4 ranged-fire (magical, beam) 50 × 1 ranged-arcane (unerring) |
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L1 Weaver
heals +4
5 × 3 melee-cold 9 × 2 ranged-pierce |
L2 Envoy
teleport, heals +4
8 × 3 melee-cold 13 × 2 ranged-pierce (marksman) |
L3 Herald
teleport, heals +4
9 × 4 melee-cold 14 × 3 ranged-pierce (marksman) |
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L2 Prophetess
cures, heals +8, protection
6 × 3 melee-arcane (slows) 4 × 2 ranged-energy (slows) |
L3 Ascendant
cures, heals +8, protection, regenerates
8 × 3 melee-arcane (slows) 5 × 2 ranged-energy (slows) |
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L1 Weaver
heals +4, teleport, inspire
6 × 3 melee-cold 10 × 2 ranged-pierce |
L2 Envoy
teleport, heals +6, inspire, leadership, leadership
9 × 3 melee-cold 13 × 2 ranged-pierce (marksman) |
L3 Herald
teleport, heals +6, inspire, leadership, leadership, leadership
10 × 4 melee-cold 15 × 3 ranged-pierce (marksman) |
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L1 Weaver
heals +4
5 × 3 melee-cold 9 × 2 ranged-pierce |
L2 Envoy
teleport, heals +6
8 × 3 melee-cold 13 × 2 ranged-pierce (marksman) |
L3 Herald
teleport, heals +6
9 × 4 melee-cold 14 × 3 ranged-pierce (marksman) |
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Wolves | |||||||||||||||||||||||||||||||||||||||||||||
L1 Goblin Cavalry
4 × 3 melee-blade 8 × 2 melee-pierce (charge) 3 × 1 ranged-pierce |
L2 Goblin Lancer
7 × 3 melee-blade 11 × 2 melee-pierce (charge) 5 × 1 ranged-pierce |
L3 Hellwolf Rider
10 × 3 melee-blade 14 × 2 melee-pierce (charge) 7 × 1 ranged-pierce |
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L3 Goblin Cutthroat
8 × 3 melee-blade 10 × 3 melee-fire 8 × 2 ranged-impact (slows) |
Last updated on Fri Nov 15 02:20:34 2024.