Šermíř

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Fencers belong to a school of thought that considers the armor most soldiers wear in combat to be their own worst enemy. While armor can only soften a blow, evading it leaves the defender completely unharmed. Being able to reliably dodge any offensive move is a luxury only afforded to the fit of body, and then only to those who endure rigorous training.

Outfitted with only a dagger and saber, Fencers are light on their feet and useful in many situations where their armor-bound peers are at a disadvantage. They relish dancing circles around troops like heavy infantry, mocking the weight of their full armor.

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Information

Advances from:
Advances to: Duelista
Cost: 16
HP: 28
Moves: 6
XP: 42
Úroveň: 1
Příslušnost: zákonný
Id: Fencer
Abilities: průbojnost

Attacks (damage × count)

(image)šavle(blade attack) čepel4 × 4(melee attack) zblízka

Odolnosti

(icon) čepel-30% (icon) bodnutí-20%
(icon) úder-20% (icon) oheň0%
(icon) chlad10% (icon) nezemský10%

Terrain

TerrainMovement CostDefense
(icon) Falešné zahalení tmou0%
(icon) Hluboká voda0%
(icon) Hory370%
(icon) Houby270%
(icon) Hrad170%
(icon) Jeskyně250%
(icon) Kopce270%
(icon) Les270%
(icon) Močál240%
(icon) Mělká voda240%
(icon) Neprůchodný0%
(icon) Plochý160%
(icon) Pobřežní útes250%
(icon) Písek240%
(icon) Vesnice170%
(icon) Zmrzlý240%
Last updated on Fri Feb 21 02:18:28 2025.