Demonic Elvish Marshal

(image)

The longevity and natural intelligence of Elves make them apt for military matters, enough even to counter their general distaste for war. Elves remember things much more clearly than humankind, and can often intuit what others can only be trained to do. Certainly, on those rare occasions when an Elf sets his mind to war, the strategy that results is often the work of a master.

(portrait)

Information

Advances from: Demonic Elvish Captain
Advances to:
Cost: 80
HP: 75
Moves: 5
XP: 190
Level: 5
Alignment: neutral
Id: Demonic Elvish Marshal
Abilities: leadership, cures, heals +8

Attacks (damage × count)

(image)sword(fire attack) fire10 × 5(melee attack) melee
(image)bow(cold attack) cold10 × 3(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave330%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 2 04:39:59 2024.