Water Tidal

(image)

It is said that the world is mostly composed of water. It would be natural, then, to think that water may have its own will, and that its power can be summoned by expert magi for bad purposes. Unfortunately, all that is true.

 

Information

Advances from:
Advances to: Water Spirit
Cost: 10
HP: 10
Moves: 7
XP: 26
Level: 0
Alignment: neutral
Id: Water Tidal
Abilities:

Attacks (damage × count)

(image)water punch(impact attack) impact5 × 3(melee attack) melee
(image)water spray(impact attack) impact4 × 3(ranged attack) ranged

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave320%
(icon) Coastal Reef270%
(icon) Deep Water150%
(icon) Fake Shroud0%
(icon) Flat230%
(icon) Forest530%
(icon) Frozen230%
(icon) Fungus320%
(icon) Hills530%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Thu May 2 03:31:00 2024.