Smasher

(image)

Next to the main line of battle creatures, the more unconventional smashers wield clubs and fight as well during night and day. They prefer to rely on strength and clubs than on skill and heavy weapons. While not as destructive as their counterparts, they are known for the ferocious way in which they approach their enemies. When they stare with their large red eyes while swinging their clubs at the enemy, they inspire such fear that most soldiers lose their grip on the fight. This makes them ideal to punch holes in defensive lines.

(portrait)

Information

Advances from: Hybrid Fighter
Advances to: Maniac
Cost: 25
HP: 55
Moves: 5
XP: 70
Level: 2
Alignment: neutral
Id: Smasher
Abilities:

Attacks (damage × count)

(image)club(impact attack) impact6 × 5(melee attack) melee(overvhelms)

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold10% (icon) arcane10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave140%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest340%
(icon) Frozen320%
(icon) Fungus0%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu May 2 03:20:14 2024.