Dune Civilian

(image)

Like many Dunefolk units, the Civilians do not benefit from forests, nor does sand lower their defence — it is the same as on flat terrain. When they need a defensive position, they hide in the hills.

This unit has multiple variations. While their stats are generally the same, they do resemble different level 1 units. What you learn about them can be applied to their level 1 counterpart.

(portrait)

Information

Advances from:
Advances to: Dune Rover, Dune Soldier, Dune Burner, Dune Herbalist
Cost: 8
HP: 20
Moves: 5
XP: 21
Level: 0
Alignment: liminal
Id: ANLEra Dune Civilian
Abilities:

Attacks (damage × count)

(image)dagger(blade attack) blade6 × 2(melee attack) melee

Resistances

(icon) blade-10% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills260%
(icon) Mountains260%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Apr 25 04:14:10 2024.