Ethereal Shadow

(image)

When light came into the world and gave form to the unknown, fear was forced to retreat into darkness. Since that day, the shadows of the world have held terror for humanity, though it knows not why.

That is a question which is easily answered by a necromancer.

Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. Spirits have very unusual resistances to damage, and move quite slowly over open water. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit is able to move through solid stone walls. Unlike normal Shadows, Ethereal Shadows cannot hide at night.

(portrait)

Information

Advances from: Ethereal Ghost
Advances to: Ethereal Nightgaunt
Cost: 38
HP: 24
Moves: 7
XP: 100
Level: 2
Alignment: chaotic
Id: EShadow
Abilities: hides

Attacks (damage × count)

(image)claws
melee
8 × 3
blade
backstab

Resistances

(icon) blade50% (icon) pierce50%
(icon) impact50% (icon) fire10%
(icon) cold70% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef250%
(icon) Deep Water250%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen150%
(icon) Fungus150%
(icon) Hills150%
(icon) Mountains150%
(icon) Sand150%
(icon) Shallow Water250%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%
Last updated on Wed Mar 20 02:45:05 2024.