Saurian Spellsmaster

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The rank of Spellmaster is the highest that a saurian magicians has ever been able to achieve. He can give off a pretty intense frost to slow down the most vigorous of the adversaries, and his healing abilities are unmatched even by elven and humans magicians.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of healing those around it very fast, and curing them of poison. This unit regenerates, which allows it to heal one time and half as though always stationed in a village.

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Information

Advances from: Saurian Icecaster
Advances to:
Cost: 70
HP: 55
Moves: 6
XP: 150
Level: 4
Alignment: chaotic
Id: Saurian Spellsmaster
Abilities: heals +12, extra regenerates

Attacks (damage × count)

(image)staff
melee
8 × 3
impact
(image)curse
ranged
15 × 3
cold
magical
slows

Resistances

(icon) blade-10% (icon) pierce20%
(icon) impact-10% (icon) fire-20%
(icon) cold-20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave160%
(icon) Coastal Reef240%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest260%
(icon) Frozen430%
(icon) Fungus160%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand160%
(icon) Shallow Water340%
(icon) Swamp160%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 02:46:54 2024.