Goblin Stabber

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Some especially small and lightly armed goblins are capable of slipping between enemies in search of injured opponents to finish off. Called 'Stabbers' by friend and foe alike, these combatants are viciously single-minded in their pursuit of injured enemies- a trait that often works to their detriment due to being lightly armored.


Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

(portrait)

Information

Advances from:
Advances to: Goblin Saboteur
Cost: 7
HP: 14
Moves: 5
XP: 14
Level: 0
Alignment: chaotic
Id: Goblin Stabber
Abilities: skirmisher

Attacks (damage × count)

(image)Stab
melee
5 × 2
blade
charge

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest260%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Jul 9 01:01:28 2020.