Quenoth Marksman

(image)

A marksman can loose volleys of arrows at their enemies with deadly accuracy, even at full gallop.

Special Notes: This unit can move either before or after attacking. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

(portrait)

Information

Advances from: Quenoth Archer
Advances to:
Cost: 18
HP: 52
Moves: 8
XP: 150
Level: 3
Alignment: lawful
Id: Quenoth Marksman
Abilities: disengage

Attacks (damage × count)

(image)sword
melee
8 × 3
blade
(image)bow
ranged
9 × 5
pierce
marksman

Resistances

(icon) blade0% (icon) pierce-20%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat150%
(icon) Forest240%
(icon) Frozen330%
(icon) Fungus230%
(icon) Hills250%
(icon) Mountains340%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:19:07 2024.