Bloodborn

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Vampires do not bear many natural children. Most vampires are spawned by a bite from another vampire. The curses and strengths of vampires are spread as the vampire sucks the blood from his prey, and replaces it with magic. People new to the blood are made weak by it, and have not enough mastery over their mind to resist an order of the one who bit them. Eventually, they will grow used to it, and learn how to use the strength it provides them, but until then they are much as oversized children.

Special Notes: Vampires are immune to drain and plague but are still susceptible to poison.

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Information

Advances from:
Advances to: Fledgeling, Thin Blood, Malborn
Cost: 8
HP: 19
Moves: 5
XP: 18
Level: 0
Alignment: neutral
Id: PR_Bloodborn
Abilities:

Attacks (damage × count)

(image)dagger
melee
4 × 3
blade

Resistances

(icon) blade0% (icon) pierce-10%
(icon) impact0% (icon) fire-10%
(icon) cold10% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 03:14:17 2024.