Scout of the Guard

(image)

Impressed by the effectiveness of Cossacks, Eclaireurs of the Guard attempted to emulate their audacious hit and run tactics and effective scouting.

(portrait)

Information

Advances from: Hussar
Advances to:
Cost: 42
HP: 45
Moves: 10
XP: 75
Level: 3
Alignment: neutral
Id: NW_Scout_Guard
Abilities: skirmisher

Attacks (damage × count)

(image)Saber
melee
5 × 4
blade
(image)Pistol
ranged
7 × 1
impact
(image)Raid
ranged
7 × 2
impact
Raid
(image)Lance
melee
9 × 2
pierce

Resistances

(icon) blade0% (icon) pierce-40%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane0%

Terrain

TerrainMovement CostDefense
(icon) Castle260%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest350%
(icon) Frozen220%
(icon) Fungus250%
(icon) Hills350%
(icon) Mountains650%
(icon) Sand240%
(icon) Shallow Water620%
(icon) Swamp20%
(icon) Unwalkable0%
(icon) Village150%
Last updated on Wed Mar 20 03:28:22 2024.