Renegade Mage

(image)

After years of wandering and studying a rogue mage will begin to understand the powers of the three paths. Some may stick to the dark path but good amount driven by their greed attempt to master as many spells as humanly possible, only to descent too far too soon into the abyss ultimately losing their lives. Not to be fooled by this however, these powerful seekers of magic are a serious foe in combat.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Rogue Mage
Advances to: Darkin Mage
Cost: 39
HP: 42
Moves: 5
XP: 80
Level: 2
Alignment: chaotic
Id: Renegade Mage
Abilities:

Attacks (damage × count)

(image)short sword
melee
6 × 3
blade
(image)shadow bolt
ranged
8 × 3
arcane
magical
(image)frost blast
ranged
6 × 4
cold
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Wed Mar 20 02:46:59 2024.