Corrupted Drake Arbiter

(image)

Imbued with a dark spirit, these corrupted huge lizards combine inhuman strength with potent magics to create formidable opponents. Though the drakish body often decays quickly, these abominations are potent weapons of the undead lords.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit has magical attacks, which always have a high chance of hitting an opponent.

(portrait)

Information

Advances from: Corrupted Drake Clasher
Advances to:
Cost: 130
HP: 97
Moves: 5
XP: 200
Level: 5
Alignment: chaotic
Id: Corrupted Drake Arbiter
Abilities:

Attacks (damage × count)

(image)halberd
melee
24 × 3
blade
(image)halberd
melee
37 × 2
pierce
first strike
(image)shadow wave
ranged
11 × 2
arcane
magical

Resistances

(icon) blade20% (icon) pierce0%
(icon) impact30% (icon) fire50%
(icon) cold-50% (icon) arcane-60%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen320%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains140%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Wed Mar 20 03:43:48 2024.