Spearman

(image)

Swords are, for many, an expensive luxury, and one which peasants can ill afford. Spears are much easier to make and will do well even without a spearhead, though most can afford one. Clad in leather armour, and often armed with a shield and a few javelins, spearmen are the staple of most armies, often thrown into the front lines with only the most basic training.

Special Notes: The length of this unit’s weapon allows it to strike first in melee, even in defense.

(portrait)

Information

Advances from:
Advances to: Swordsman
Cost: 100
HP: 76
Moves: 5
XP: 250
Level: 5
Alignment: liminal
Id: Demon Infiltrator Spearman
Abilities:

Attacks (damage × count)

(image)spear
melee
15 × 4
pierce
first strike
(image)javelin
ranged
13 × 2
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire30%
(icon) cold10% (icon) arcane60%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water310%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen230%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable40%
(icon) Village160%
Last updated on Wed Mar 20 03:32:23 2024.