Drake Necromancer

(image)

The same as humans, some drakes are drawn by the prospect of reign over the undead hordes. Those who survive long enough and collect enough knowledge of their chosen black magic become necromancers, raising the dead to serve their every whim.

Special Notes: This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit has magical attacks, which always have a high chance of hitting an opponent. Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village.

(portrait)

Information

Advances from:
Advances to:
Cost: 45
HP: 55
Moves: 6
XP: 150
Level: 2
Alignment: chaotic
Id: Drake Necromancer
Abilities:

Attacks (damage × count)

(image)claws
melee
7 × 2
blade
(image)fire breath
ranged
5 × 3
fire
(image)shadow breath
ranged
9 × 3
arcane
magical
(image)plague breath
ranged
3 × 5
arcane
magical
plague

Resistances

(icon) blade10% (icon) pierce-10%
(icon) impact20% (icon) fire50%
(icon) cold-50% (icon) arcane-30%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave330%
(icon) Coastal Reef130%
(icon) Deep Water220%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest140%
(icon) Frozen220%
(icon) Fungus240%
(icon) Hills140%
(icon) Mountains140%
(icon) Sand140%
(icon) Shallow Water120%
(icon) Swamp130%
(icon) Unwalkable140%
(icon) Village140%
Last updated on Wed Mar 20 03:17:48 2024.