Pirate Legend


(Lantern Upgrade) One pirate in a generation has the capacity to become a legend among outlaws. Most never realize their full potential; a small handful go on to live forever in story.

Pirates normally choose their foes and battles carefully. Travelling with the drakes, Kogw was regularly forced into combat with superior forces in all manner of settings. The constant practice allowed him to fight one-handed as well as he once fought two-handed, and having an extra arm allowed him to begin carrying a lantern. Used to working in shadows, the extra light only disadvantaged him; but a good captain knows that some sacrifices are necessary for the good of the whole crew.

Special Notes: If there is an enemy of the target on the opposite side of the target while attacking it, this unit may backstab, inflicting double damage by creeping around behind that enemy. Illumination increases the lighting level in adjacent areas.



Advances from: Pirate Captain
Advances to:
Cost: 70
HP: 64
Moves: 6
XP: 100
Level: 3
Alignment: neutral
Id: Pirate Legend 2
Abilities: illuminates

Attacks (damage × count)

15 × 2
12 × 2


(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Thu Jul 2 01:27:10 2020.