Bunker

(image)

4 men manning 2 heavy machinegun nests. Upkeep is 4. This unit has almost no natural movement, and due to losing 365 hp per move, can only move significant distances if it begins the turn next to a supply truck, jeep, or halftrack.


Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded.

 

Information

Advances from: Bunker, HMG Elite, HMG T2 Veteran, HMG T2 Elite, HMG Elite, HMG Elite
Advances to: Bunker
Cost: 262
HP: 3645
Moves: 2
Vision: 4
XP: 96
Level: 8
Alignment: lawful
Id: Bunker
Abilities: terror

Attacks (damage × count)

(image)HMG
close
5 × 4
Bullet
swarm
(image)HMG
medium
7 × 8
Bullet
swarm
(image)HMG
far
5 × 3
Bullet
swarm
interrupt
attacker_hits
defender hits
attack end

Resistances

(icon) blade100% (icon) pierce100%
(icon) impact100% (icon) fire100%
(icon) cold100% (icon) arcane100%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave250%
(icon) Coastal Reef0%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat120%
(icon) Forest240%
(icon) Frozen220%
(icon) Fungus220%
(icon) Hills240%
(icon) Mountains250%
(icon) Sand220%
(icon) Shallow Water20%
(icon) Swamp210%
(icon) Unwalkable50%
(icon) Village230%
Last updated on Wed Mar 20 02:54:31 2024.