Rajdisto
Often hailing from the wilder and untamed regions of Wesnoth, Horsemen are trained from childhood to ride and to follow a strict code of honor. A charge made by a horseman is a powerful though risky tactic, the worth of which has been proven time and time again on the battlefield. Horsemen excel against most infantry, especially those who have fallen out of line, but must take care against both spearmen and archers for whom their large size provide inviting targets.
Specialaj notoj: Kavalira atako per lanco dum sturmo duobligas damaĝon (ankaŭ ricevatan). Tio ne validas ĉe defendaj kontraŭatakoj.
Information
Avanca de: | |
Avancu al: | Kavaliro Lancistoj |
Kostoj: | 23 |
Sano: | 38 |
Movoj: | 8 |
Spertoj: | 44 |
Level: | 1 |
Aparteneco: | ordema |
ID | Horseman |
Kapabloj: |
Atakoj (damage - count)
lanco de proksime | 9 - 2 piko | fento |
Rezisto
klingo | 20% | piko | -20% | |||
---|---|---|---|---|---|---|
frapo | 30% | fajro | 0% | |||
frosto | 0% | arcane | 20% |
Tereno
Kosto de movo | |||
---|---|---|---|
Tereno | Defendo | ||
Arbaro | 3 | 30% | |
Coastal Reef | 3 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Frozen | 2 | 30% | |
Funga Bosko | 4 | 20% | |
Kastelo | 1 | 40% | |
Kaverno | 4 | 20% | |
Malprofunda akvo | 4 | 20% | |
Marĉo | 4 | 20% | |
Montetoj | 2 | 40% | |
Montoj | - | 0% | |
Sablo | 2 | 30% | |
Unwalkable | - | 0% | |
Vilaĝo | 1 | 40% |