Familiar
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Powerful magic users sometimes have familiars, creatures which have had a spirit or minor demon drawn into them. A familiar may act as a spy or messenger for its master.
Information
Advances from: | |
Advances to: | |
Ƿeorþ: | 40 |
HP: | 36 |
Movement: | 8 |
XP: | 100 |
Level: | 2 |
Alignment: | nihtlic |
ID | Familiar |
Abilities: |
Attacks (damage - count)
![]() | bite neahfeoht | 5 - 5 ecg |
Resistances
![]() |
ecg | 10% | ![]() |
stice | 30% | |
---|---|---|---|---|---|---|
![]() |
dynt | -10% | ![]() |
fyr | -20% | |
![]() |
ceald | 60% | ![]() |
runlic | -50% |
Land
Movement Cost | |||
---|---|---|---|
Land | Defense | ||
![]() |
Beorgas | 1 | 60% |
![]() |
Burg | 1 | 60% |
![]() |
Coastal Reef | 1 | 60% |
![]() |
Deop Ƿæter | 1 | 60% |
![]() |
Fild | 1 | 60% |
![]() |
Gefroren | 1 | 60% |
![]() |
Hyllas | 1 | 60% |
![]() |
Sand | 1 | 60% |
![]() |
Sceald Ƿæter | 1 | 60% |
![]() |
Scræf | 1 | 60% |
![]() |
Swamp | 1 | 60% |
![]() |
Sƿammgraf | 2 | 60% |
![]() |
Unwalkable | 1 | 60% |
![]() |
Þorp | 1 | 60% |
![]() |
Ƿeald | 1 | 60% |