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Wesnoth Units database

Vigilante

(image)

Some villagers decide to take creating order and resisting dominion into their own hands. Rather than join any organized group they keep a low profile, blending in with the other villagers so as to be indistinguishable until they pull out knives and try to end you.

Information

Advances from: Warder
Advances to: Guardian
Cost: 24
HP: 40
Movement: 5
XP: 74
Level: 2
Alignment: neutral
IDEFM_Vigilante
Abilities: concealment

Attacks (damage - count)

(image)knife
melee
5 - 4
blade
backstab

Resistances

(icon) blade-30% (icon) pierce-20%
(icon) impact-20% (icon) fire0%
(icon) cold10% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle170%
(icon) Cave250%
(icon) Coastal Reef250%
(icon) Deep Water-0%
(icon) Flat160%
(icon) Forest270%
(icon) Frozen240%
(icon) Hills270%
(icon) Mountains370%
(icon) Mushroom Grove270%
(icon) Sand240%
(icon) Shallow Water240%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village170%