Mediator
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Given time and practice a channeler can also draw heat from the ground and transfer it to a person he touches. It is equally devastating but for very different reasons.
Information
Advances from: | Channeler |
Advances to: | Conduit |
Cost: | 34 |
HP: | 40 |
Movement: | 5 |
XP: | 100 |
Level: | 2 |
Alignment: | neutral |
ID | EFM_Mediator |
Abilities: |
Attacks (damage - count)
![]() | touch melee | 8 - 4 cold | magical |
![]() | touch melee | 11 - 3 fire | magical |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 40% | |
![]() |
cold | 40% | ![]() |
arcane | 40% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 50% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | 99 | 20% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 2 | 40% |
![]() |
Hills | 1 | 50% |
![]() |
Mountains | 2 | 70% |
![]() |
Mushroom Grove | 2 | 40% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 2 | 40% |
![]() |
Unwalkable | 99 | 20% |
![]() |
Village | 1 | 60% |