Vassal
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It is generally considered advisable among merchant to constantly reward loyalty. Vassals enjoy a few privileges that ordinary hirelings do not but you can still expect to see them on the battlefield fighting for their master.
Information
Advances from: | Loyalist |
Advances to: | Liegeman |
Cost: | 26 |
HP: | 50 |
Movement: | 6 |
XP: | 70 |
Level: | 2 |
Alignment: | lawful |
ID | EFM_Vassal |
Abilities: |
Attacks (damage - count)
![]() | hammer melee | 8 - 4 impact | dauntless |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 40% |
![]() |
Deep Water | 99 | 10% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 40% |
![]() |
Sand | 1 | 30% |
![]() |
Shallow Water | 3 | 30% |
![]() |
Swamp | 2 | 40% |
![]() |
Unwalkable | 99 | 20% |
![]() |
Village | 1 | 60% |