𐑥𐑻𐑥𐑨𐑯 𐑧𐑯𐑑𐑱𐑙𐑜𐑤𐑻
Merfolk tend to use a combination of both nets and clubs in fishing; nets to collect the fish, and clubs to finish the kill. Both of these tools have seen adaptation for warfare, and are valuable enough that auxiliaries who specialize in using them are deliberately brought to battle.
Merfolk often find themselves in a standoff with land-based enemies; the merfolk are too strong in the water, and are too weak to make any offense on land. Nets are a key bit of leverage; without nets, merfolk cannot give any effective chase over land, and are at a great disadvantage in hand-to-hand combat.
Information
Advances from: | 𐑥𐑻𐑥𐑨𐑯 𐑯𐑧𐑑𐑒𐑨𐑕𐑑𐑻 |
---|---|
Advances to: | ‒ |
Cost: | 42 |
HP: | 55 |
Moves: | 7 |
XP: | 150 |
Level: | 3 |
𐑩𐑤𐑲𐑯𐑥𐑩𐑯𐑑: | lawful |
Id: | Merman Entangler |
Abilities: | ‒ |
Attacks (damage × count)
𐑒𐑤𐑳𐑚 | 𐑦𐑥𐑐𐑨𐑒𐑑 | 8 × 3 | 𐑥𐑱𐑤𐑱 | ||
𐑯𐑧𐑑 | 𐑦𐑥𐑐𐑨𐑒𐑑 | 8 × 3 | 𐑮𐑱𐑯𐑡𐑛 | (𐑕𐑤𐑴𐑟) |
𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟
𐑚𐑤𐑱𐑛 | 0% | 𐑐𐑽𐑕 | 0% | |||
---|---|---|---|---|---|---|
𐑦𐑥𐑐𐑨𐑒𐑑 | 0% | 𐑓𐑲𐑼 | 0% | |||
𐑒𐑴𐑤𐑛 | 20% | 𐑸𐑒𐑱𐑯 | 0% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Deep Water | 1 | 50% | |
Fake Shroud | ‒ | 0% | |
Fungus | 3 | 20% | |
𐑒𐑨𐑕𐑩𐑤 | 1 | 40% | |
𐑒𐑱𐑝 | 3 | 20% | |
𐑒𐑴𐑕𐑑𐑩𐑤 𐑮𐑰𐑓 | 2 | 70% | |
𐑓𐑤𐑨𐑑 | 2 | 30% | |
𐑓𐑮𐑴𐑟𐑩𐑯 | 2 | 30% | |
𐑓𐑹𐑦𐑕𐑑 | 4 | 30% | |
𐑕𐑢𐑭𐑥𐑐 | 1 | 60% | |
𐑕𐑭𐑯𐑛 | 2 | 30% | |
𐑖𐑨𐑤𐑴 𐑢𐑷𐑑𐑼 | 1 | 60% | |
𐑝𐑦𐑤𐑦𐑡 | 1 | 40% | |
𐑣𐑦𐑤𐑟 | 4 | 30% | |
𐑥𐑬𐑯𐑑𐑩𐑯𐑟 | ‒ | 0% | |
𐑳𐑯𐑢𐑷𐑒𐑩𐑚𐑤 | ‒ | 0% |
Last updated on Sun Nov 10 00:41:49 2024.