𐑣𐑳𐑯𐑑𐑕𐑥𐑨𐑯
Hunting is a popular sport of noblemen, but it can also be a livelihood for commoners. Like any other craft, it has men of masterful skill in its practice. Huntsmen know all the tricks of their trade, and are skilled at tracking, the use of the bow, and at disguising their silhouette and scent among the marshy wilds. They are a fair shot at moving targets, and targets hiding under brush and cover; a skill wrought from years of practice at shooting game, and one which garrisoned bowmen often lack.
Master hunters are employed by any group living in or passing through wild country, be they men of the law, or those working against it. Even nature itself can have deadly surprises, and any commander who fails to hire a such a guide can lose his men to nothing more than terrain. Good woodsmen can save lives, ease travel, provide food, and their skill with a bow is capitally useful in a fight.
Information
Advances from: | 𐑑𐑮𐑨𐑐𐑻 |
Advances to: | ‒ |
Cost: | 47 |
HP: | 53 |
Moves: | 5 |
XP: | 150 |
Level: | 3 |
𐑩𐑤𐑲𐑯𐑥𐑩𐑯𐑑: | 𐑒𐑱𐑭𐑑𐑦𐑒 |
Id: | Huntsman |
Abilities: | swamp lurk |
Attacks (damage × count)
| 𐑛𐑨𐑜𐑻 | 𐑚𐑤𐑱𐑛 | 5 × 4 | 𐑥𐑱𐑤𐑱 |
| 𐑚𐑴 | 𐑐𐑽𐑕 | 10 × 4 | 𐑮𐑱𐑯𐑡𐑛 | (𐑥𐑸𐑒𐑕𐑥𐑩𐑯) |
𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟
|
𐑚𐑤𐑱𐑛 | 0% |
| |
𐑐𐑽𐑕 | 0% |
|
𐑦𐑥𐑐𐑨𐑒𐑑 | 0% |
| |
𐑓𐑲𐑼 | 0% |
|
𐑒𐑴𐑤𐑛 | 0% |
| |
𐑸𐑒𐑱𐑯 | 10% |
Terrain
Terrain | Movement Cost |
|
Deep Water | ‒ | 0% |
|
Fake Shroud | ‒ | 0% |
|
Fungus | 2 | 50% |
|
𐑒𐑨𐑕𐑩𐑤 | 1 | 60% |
|
𐑒𐑱𐑝 | 2 | 40% |
|
𐑒𐑴𐑕𐑑𐑩𐑤 𐑮𐑰𐑓 | 2 | 30% |
|
𐑓𐑤𐑨𐑑 | 1 | 40% |
|
𐑓𐑮𐑴𐑟𐑩𐑯 | 3 | 20% |
|
𐑓𐑹𐑦𐑕𐑑 | 2 | 60% |
|
𐑕𐑢𐑭𐑥𐑐 | 2 | 60% |
|
𐑕𐑭𐑯𐑛 | 2 | 30% |
|
𐑖𐑨𐑤𐑴 𐑢𐑷𐑑𐑼 | 3 | 20% |
|
𐑝𐑦𐑤𐑦𐑡 | 1 | 60% |
|
𐑣𐑦𐑤𐑟 | 2 | 50% |
|
𐑥𐑬𐑯𐑑𐑩𐑯𐑟 | 3 | 60% |
|
𐑳𐑯𐑢𐑷𐑒𐑩𐑚𐑤 | ‒ | 0% |
Last updated on Mon Dec 23 00:50:52 2024.