Dune Captain
Traditionally hailing from noble or military families, captains are the core of most Dunefolk platoons. Usually chosen based on heritage rather than merit, many officers are often relatively weak with the blade, but still reasonably trained in tactics. Their abilities lie largely in directing their troops to strategically advantageous positions rather than directly raising their morale. The presence of such a commander is rarely inspiring for most soldiers, but they still readily follow the expert tactical direction of their captains.
Information
Advances from: | Dune Soldier |
---|---|
Advances to: | Dune Warmaster |
Cost: | 29 |
HP: | 48 |
Moves: | 5 |
XP: | 74 |
Level: | 2 |
𐑩𐑤𐑲𐑯𐑥𐑩𐑯𐑑: | lawful |
Id: | Dune Captain |
Abilities: | 𐑤𐑰𐑛𐑼𐑖𐑦𐑐 |
Attacks (damage × count)
scimitar | 𐑚𐑤𐑱𐑛 | 9 × 3 | 𐑥𐑱𐑤𐑱 |
𐑮𐑦𐑟𐑦𐑕𐑑𐑩𐑯𐑕𐑩𐑟
𐑚𐑤𐑱𐑛 | 20% | 𐑐𐑽𐑕 | 20% | |||
---|---|---|---|---|---|---|
𐑦𐑥𐑐𐑨𐑒𐑑 | -10% | 𐑓𐑲𐑼 | 0% | |||
𐑒𐑴𐑤𐑛 | 0% | 𐑸𐑒𐑱𐑯 | 10% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
Deep Water | ‒ | 0% | |
Fake Shroud | ‒ | 0% | |
Fungus | 2 | 40% | |
𐑒𐑨𐑕𐑩𐑤 | 1 | 60% | |
𐑒𐑱𐑝 | 2 | 40% | |
𐑒𐑴𐑕𐑑𐑩𐑤 𐑮𐑰𐑓 | 2 | 30% | |
𐑓𐑤𐑨𐑑 | 1 | 40% | |
𐑓𐑮𐑴𐑟𐑩𐑯 | 3 | 20% | |
𐑓𐑹𐑦𐑕𐑑 | 2 | 40% | |
𐑕𐑢𐑭𐑥𐑐 | 3 | 30% | |
𐑕𐑭𐑯𐑛 | 1 | 40% | |
𐑖𐑨𐑤𐑴 𐑢𐑷𐑑𐑼 | 3 | 20% | |
𐑝𐑦𐑤𐑦𐑡 | 1 | 50% | |
𐑣𐑦𐑤𐑟 | 2 | 50% | |
𐑥𐑬𐑯𐑑𐑩𐑯𐑟 | 3 | 50% | |
𐑳𐑯𐑢𐑷𐑒𐑩𐑚𐑤 | ‒ | 0% |
Last updated on Wed Oct 9 00:43:41 2024.