Nekromanser / Necromancer

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One of the pinnacles of what is considered ‘black magic’ is the art of necromancy, the terrible ability to awaken the dead with false life. This discovery alone caused humanity’s condemnation of black magic, for the nightmarish things it has made real have given fear a vast new arsenal.

This ability, in all aspects, is the first step towards cheating death of its ultimate prize.

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Information

Advances from: Duistere Towenaar
Advances to:
Cost: 50
HP: 70
Moves: 5
XP: 150
Vlak:3
Orde: chaoties
Id: Necromancer
Abilities:

Attacks (damage × count)

(image)plague staff(impact attack) impak6 × 3(melee attack) nabygeveg(plaag)
(image)rillingsgolf(cold attack) koue17 × 2(ranged attack) afstandgeveg(magies)
(image)shadow wave(arcane attack) arcane12 × 2(ranged attack) afstandgeveg(magies)

Weerstande

(icon) lem0% (icon) steek0%
(icon) impak0% (icon) vuur0%
(icon) koue0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Berge360%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Dorpie160%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Frozen320%
(icon) Fungus250%
(icon) Grot240%
(icon) Heuwels250%
(icon) Kasteel160%
(icon) Moeras320%
(icon) Sand230%
(icon) Unwalkable0%
(icon) Vlak Water320%
(icon) Woud250%
Last updated on Fri Apr 3 23:42:51 2020.