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Wesnoth Units database

Gremlin Conjurer

(image)

Gremlin conjurers are regarded as full members of the colony council, having listened to decision making for many decades. Conjurers have achieved the basic mastery of their spatial and temporal powers and are allowed to voice an opinion during council meetings. Through their increased magical prowess, conjurers typically live for many centuries and are allowed a subordinate role in leading the colony. Gremlins rarely become conjurers before aging one hundred years.

Special Notes: This unit can use one move to teleport between any two empty villages controlled by its side.

Advances from: Gremlin Adept
Advances to: Gremlin Sorcerer
Cost: 85
HP:46
Mga galaw: 6
XP:180
Antas: 3
Alignment: walang pinapanigan
IDstrn_gremlin_conjurer
Mga Abilidad:teleport
(image)wand
epekto
6 - 2
suntukan
(image)force shove
epekto
10 - 4
ranged
mahiwaga
(image)temporal rift
arcane
13 - 3
ranged
mahiwaga
(image)spatial fissure
tusukin
9 - 5
ranged
mahiwaga
Resistances:
espada30%
tusukin30%
epekto30%
apoy0%
malamig-10%
arcane-20%
PookMovement CostDepensa
Cave140%
Deep Water9920%
Flat150%
Forest160%
Frozen240%
Hills160%
Impassable9990%
Mga Nayon:170%
Mountains270%
Mushroom Grove160%
Shallow Water240%
Swamp240%
Unwalkable9920%
baybaying dagat170%
baybaying dagat240%
isla150%