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Gremlin Conjurer

(image)

Gremlin conjurers are regarded as full members of the colony council, having listened to decision making for many decades. Conjurers have achieved the basic mastery of their spatial and temporal powers and are allowed to voice an opinion during council meetings. Through their increased magical prowess, conjurers typically live for many centuries and are allowed a subordinate role in leading the colony. Gremlins rarely become conjurers before aging one hundred years.SpesialTeleporterer:
Denne enheten kan bruke 1 flytt på å teleportere seg selv mellom to hvilke som helst vennligsinnede landsbyer.

Forfremmes til: Gremlin Adept
Forfremmes til: Gremlin Sorcerer
Kostnad:85
HP: 46
Forflytning: 6
XP: 180
Grad: 3
Sinnelag: nøytral
IDstrn_gremlin_conjurer
Egenskaper: teleporterer
(image)wand
slag
6 - 2
nærkamp
(image)force shove
slag
10 - 4
avstand
magisk
(image)temporal rift
arkan
13 - 3
avstand
magisk
(image)spatial fissure
stikk
9 - 5
avstand
magisk
Motstander
hugg30%
stikk30%
slag30%
ild0%
frost-10%
arkan-20%
TerrengForflytningskostnadForsvar
Borg170%
Dypt vann9920%
Fjell270%
Flate150%
Frossen240%
Grotte140%
Grundt vann240%
Kystrev240%
Landsby170%
Sand150%
Skog160%
Soppvokst grotte160%
Sump240%
Ufremkommelig9990%
Utilgjenglig9920%
Åser160%