Dune Rover

(image)

Rovers in many ways represent the ideal Dunefolk unit; flexible, mobile, equally effective in defense and offense as well as in ranged or close combat. They are most comfortable operating in terrain and environments common to them; the deserts and hills of their southern lands. Moreover they fight best at dawn or dusk, corresponding to the time when desert temperatures are the most reasonable.

 

Information

Advances from:
Advances to: Dune Skirmisher, Dune Explorer
Cost: 15
HP: 32
Moves: 6
XP: 44
nivo: 1
poredak: dvojstven
Id: Dune Rover
Abilities:

Attacks (damage × count)

(image)sjekira
bliski
5 × 3
sječivo
(image)composite bow
odstupni
6 × 3
proboj

otpornosti

(icon) sječivo10% (icon) proboj10%
(icon) udar-10% (icon) vatra0%
(icon) mraz0% (icon) volšebni20%

Terrain

TerrainMovement CostDefense
(icon) Fake Shroud0%
(icon) Fungus240%
(icon) brda260%
(icon) duboka voda0%
(icon) klizavica320%
(icon) močvara230%
(icon) obalski greben230%
(icon) pećina240%
(icon) pijesak150%
(icon) planine260%
(icon) plitka voda320%
(icon) rascep0%
(icon) ravnica140%
(icon) selo160%
(icon) zamak160%
(icon) šuma240%
Last updated on Wed Mar 20 02:41:46 2024.